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nvn::TextureView class
#include </OdysseyDecomp/lib/NintendoSDK/include/nvn/nvn_Cpp.h>

Contents

  • Reference
    • Public functions
    • Protected variables

Public functions

auto SetDefaults() -> TextureView&
auto SetLevels(int, int) -> TextureView&
auto SetLayers(int, int) -> TextureView&
auto SetFormat(Format) -> TextureView&
auto SetSwizzle(TextureSwizzle, TextureSwizzle, TextureSwizzle, TextureSwizzle) -> TextureView&
auto SetDepthStencilMode(TextureDepthStencilMode) -> TextureView&
auto SetTarget(TextureTarget) -> TextureView&
auto GetLevels(int*, int*) const -> NVNboolean
auto GetLayers(int*, int*) const -> NVNboolean
auto GetFormat(Format*) const -> NVNboolean
auto GetSwizzle(TextureSwizzle*, TextureSwizzle*, TextureSwizzle*, TextureSwizzle*) const -> NVNboolean
auto GetDepthStencilMode(TextureDepthStencilMode*) const -> NVNboolean
auto GetTarget(TextureTarget*) const -> NVNboolean
auto Compare(const TextureView*) const -> NVNboolean

Protected variables

char reserved
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