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nvn::Window class
#include </OdysseyDecomp/lib/NintendoSDK/include/nvn/nvn_Cpp.h>

Contents

  • Reference
    • Constructors, destructors, conversion operators
    • Public functions
    • Protected functions
    • Protected variables

Constructors, destructors, conversion operators

Window(const Window&) protected deleted
Window()

Public functions

auto Initialize(const WindowBuilder*) -> NVNboolean
void Finalize()
void SetDebugLabel(const char*)
auto AcquireTexture(Sync*, int*) -> WindowAcquireTextureResult
auto GetNativeWindow() const -> NVNnativeWindow
auto GetPresentInterval() const -> int
void SetPresentInterval(int)
void SetCrop(int, int, int, int)
void GetCrop(Rectangle*) const

Protected functions

auto operator=(const Window&) -> const Window& deleted

Protected variables

char reserved
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