OrthoProjection class
Base classes
- class Projection
Constructors, destructors, conversion operators
- OrthoProjection()
- OrthoProjection(f32 near, f32 far, f32 top, f32 bottom, f32 left, f32 right)
- OrthoProjection(f32 near, f32 far, const BoundBox2f& boundBox)
- OrthoProjection(f32 near, f32 far, const Viewport& viewport)
- ~OrthoProjection() override
Public functions
- auto getNear() const -> f32 override
- auto getFar() const -> f32 override
- auto getFovy() const -> f32 override
- auto getAspect() const -> f32 override
- void getOffset(Vector2f* offset) const override
- auto getProjectionType() const -> u32 override
- void doUpdateMatrix(Matrix44f* mtx) const override
- void doScreenPosToCameraPosTo(Vector3f* cameraPos, const Vector3f& screenPos) const override
- void createDividedProjection(OrthoProjection*, s32, s32, s32, s32) const
- void setBoundBox(const BoundBox2f& boundBox)
- void setByViewport(const Viewport& viewport)
- void setTBLR(f32 top, f32 bottom, f32 left, f32 right)
- void updateAttributesForDirectProjection() virtual
-
void doUpdateDeviceMatrix(Matrix44f*,
const Matrix44f&,
Graphics::
DevicePosture) const virtual - void updateMatrixImpl_() const
- auto getDeviceProjectionMatrix() const -> const Matrix44f&
- void setDirty()
- void setDeviceDirty()
-
void setDevicePosture(Graphics::
DevicePosture pose)