Node class
Base classes
- class Reflexible
Derived classes
- class agl::detail::FileIOMgr
- class agl::detail::GPUMemBlockMgr
- class agl::detail::GPUMemBlockMgrHeapEx
- class agl::detail::PrivateResource
- class agl::driver::GraphicsDriverMgr
- class agl::ShaderCompileInfo
- class agl::ShaderProgramArchive
- class agl::utl::ParameterStringMgr
- class sead::DrawLockContext
- class sead::Framework
- class sead::GameConfig
- class sead::JobQueue
- class sead::ThreadMgr
- class sead::WorkerMgr
Public types
- enum class NodeClassType { Reflexible = 0, Node = 1, Other = 2 }
- enum class AllocFlg { Name = 1u << 0u, Meta = 1u << 1u }
Public functions
- auto getNodeClassType() const -> NodeClassType override
Enum documentation
enum class sead:: hostio:: Node:: NodeClassType
#include <hostio/seadHostIOReflexible.h>
| Enumerators | |
|---|---|
| Reflexible | |
| Node | |
| Other |
Other classes. |
enum class sead:: hostio:: Node:: AllocFlg
#include <hostio/seadHostIOReflexible.h>