util namespace
Classes
- class CircleShape
- class ConeShape
- class CubeShape
- class CylinderShape
- class HemiSphereShape
- class PipeShape
- class PrimitiveShape
- class QuadShape
- class SphereShape
Enums
- enum PrimitiveShapeFormat { PrimitiveShapeFormat_Pos = 0x1, PrimitiveShapeFormat_Normal = 0x2, PrimitiveShapeFormat_Uv = 0x4, PrimitiveShapeFormat_Default = 0x7 }
Functions
-
template<typename TTarget>void SetMemoryPoolDebugLabel(TMemoryPool<TTarget>*, const char*)
-
template<typename TTarget>void SetBufferDebugLabel(TBuffer<TTarget>*, const char*)
-
template<typename TTarget>void SetTextureDebugLabel(TTexture<TTarget>*, const char*)
-
template<typename TTarget>void SetSamplerDebugLabel(TSampler<TTarget>*, const char*)
-
template<>void SetMemoryPoolDebugLabel<ApiVariationNvn8>(TMemoryPool<ApiVariationNvn8>* pMemoryPool, const char* label)
-
template<>void SetBufferDebugLabel<ApiVariationNvn8>(TBuffer<ApiVariationNvn8>* pBuffer, const char* label)
-
template<>void SetTextureDebugLabel<ApiVariationNvn8>(TTexture<ApiVariationNvn8>* pTexture, const char* label)
-
template<>void SetSamplerDebugLabel<ApiVariationNvn8>(TSampler<ApiVariationNvn8>* pSampler, const char* label)
Enum documentation
enum nn:: gfx:: util:: PrimitiveShapeFormat
#include <nn/gfx/util/gfx_PrimitiveShape.h>
Function documentation
#include <nn/gfx/detail/gfx_Fwd.h>
template<typename TTarget>
void nn:: gfx:: util:: SetMemoryPoolDebugLabel(TMemoryPool<TTarget>*,
const char*)
#include <nn/gfx/detail/gfx_Fwd.h>
template<typename TTarget>
void nn:: gfx:: util:: SetBufferDebugLabel(TBuffer<TTarget>*,
const char*)
#include <nn/gfx/detail/gfx_Fwd.h>
template<typename TTarget>
void nn:: gfx:: util:: SetTextureDebugLabel(TTexture<TTarget>*,
const char*)
#include <nn/gfx/detail/gfx_Fwd.h>
template<typename TTarget>
void nn:: gfx:: util:: SetSamplerDebugLabel(TSampler<TTarget>*,
const char*)
template<>
void nn:: gfx:: util:: SetMemoryPoolDebugLabel<ApiVariationNvn8>(TMemoryPool<ApiVariationNvn8>* pMemoryPool,
const char* label)
template<>
void nn:: gfx:: util:: SetBufferDebugLabel<ApiVariationNvn8>(TBuffer<ApiVariationNvn8>* pBuffer,
const char* label)
template<>
void nn:: gfx:: util:: SetTextureDebugLabel<ApiVariationNvn8>(TTexture<ApiVariationNvn8>* pTexture,
const char* label)
template<>
void nn:: gfx:: util:: SetSamplerDebugLabel<ApiVariationNvn8>(TSampler<ApiVariationNvn8>* pSampler,
const char* label)