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al::GameSystemInfo struct
#include </OdysseyDecomp/lib/al/Library/System/GameSystemInfo.h>

Contents

  • Reference
    • Public variables

Public variables

AudioSystem* audioSystem
EffectSystem* effectSystem
LayoutSystem* layoutSystem
MessageSystem* messageSystem
NetworkSystem* networkSystem
void* field_28
GamePadSystem* gamePadSystem
DrawSystemInfo* drawSystemInfo
FontHolder* fontHolder
NfpDirector* nfpDirector
HtmlViewer* htmlViewer
ApplicationMessageReceiver* applicationMessageReciever
WaveVibrationHolder* waveVibrationHolder
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