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nvn::BarrierBits struct
#include </OdysseyDecomp/lib/NintendoSDK/include/nvn/nvn_Cpp.h>

Contents

  • Reference
    • Public types
    • Constructors, destructors, conversion operators

Public types

enum Enum { ORDER_PRIMITIVES = 1, ORDER_FRAGMENTS = 2, ORDER_FRAGMENTS_TILED = 4, ORDER_INDIRECT_DATA = 8, INVALIDATE_TEXTURE = 16, INVALIDATE_SHADER = 32, INVALIDATE_TEXTURE_DESCRIPTOR = 64, INVALIDATE_ZCULL = 128, INVALIDATE_L2_CACHE = 256, NVN_BARRIER_BITS_LARGE = -1 }

Constructors, destructors, conversion operators

NVN_BITS(BarrierBits)
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