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nvn::CounterType struct
#include </OdysseyDecomp/lib/NintendoSDK/include/nvn/nvn_Cpp.h>

Contents

  • Reference
    • Public types
    • Constructors, destructors, conversion operators

Public types

enum Enum { TIMESTAMP, SAMPLES_PASSED, INPUT_VERTICES, INPUT_PRIMITIVES, VERTEX_SHADER_INVOCATIONS, TESS_CONTROL_SHADER_INVOCATIONS, TESS_EVALUATION_SHADER_INVOCATIONS, GEOMETRY_SHADER_INVOCATIONS, FRAGMENT_SHADER_INVOCATIONS, TESS_EVALUATION_SHADER_PRIMITIVES, GEOMETRY_SHADER_PRIMITIVES, CLIPPER_INPUT_PRIMITIVES, CLIPPER_OUTPUT_PRIMITIVES, PRIMITIVES_GENERATED, TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, ZCULL_STATS, TIMESTAMP_TOP, NVN_COUNTER_TYPE_LARGE = -1 }

Constructors, destructors, conversion operators

NVN_ENUM(CounterType)
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