| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <basis/seadTypes.h> |
| 4 | #include <container/seadPtrArray.h> |
| 5 | |
| 6 | #include "Library/Area/IUseAreaObj.h" |
| 7 | |
| 8 | namespace al { |
| 9 | class PlayerHolder; |
| 10 | class CameraDirector; |
| 11 | class SwitchOnAreaGroup; |
| 12 | class SwitchKeepOnAreaGroup; |
| 13 | class SwitchAreaTargetInfo; |
| 14 | |
| 15 | class SwitchAreaDirector : public IUseAreaObj { |
| 16 | public: |
| 17 | static SwitchAreaDirector* tryCreate(AreaObjDirector* areaObjDirector, |
| 18 | const PlayerHolder* playerHolder, |
| 19 | const CameraDirector* cameraDirector, |
| 20 | s32 switchOnAreaGroupCount, |
| 21 | s32 switchKeepOnAreaGroupCount); |
| 22 | |
| 23 | SwitchAreaDirector(AreaObjDirector* areaObjDirector, const PlayerHolder* playerHolder, |
| 24 | const CameraDirector* cameraDirector, s32 switchOnAreaGroupCount, |
| 25 | s32 switchKeepOnAreaGroupCount); |
| 26 | |
| 27 | AreaObjDirector* getAreaObjDirector() const override { return mAreaObjDirector; } |
| 28 | |
| 29 | void update(); |
| 30 | void endInit(); |
| 31 | void registerSwitchOnAreaGroup(SwitchOnAreaGroup* switchOnAreaGroup); |
| 32 | void registerSwitchKeepOnAreaGroup(SwitchKeepOnAreaGroup* switchKeepOnAreaGroup); |
| 33 | |
| 34 | private: |
| 35 | AreaObjDirector* mAreaObjDirector; |
| 36 | const PlayerHolder* mPlayerHolder; |
| 37 | const CameraDirector* mCameraDirector; |
| 38 | SwitchAreaTargetInfo* mSwitchAreaTargetInfo = nullptr; |
| 39 | sead::PtrArray<SwitchOnAreaGroup> mSwitchOnAreaGroups = {}; |
| 40 | sead::PtrArray<SwitchKeepOnAreaGroup> mSwitchKeepOnAreaGroups = {}; |
| 41 | bool mHasSwitchAreas = false; |
| 42 | }; |
| 43 | |
| 44 | static_assert(sizeof(SwitchAreaDirector) == 0x50); |
| 45 | |
| 46 | } // namespace al |
| 47 |