| 1 | #include "Library/Area/TrafficArea.h" |
|---|---|
| 2 | |
| 3 | namespace al { |
| 4 | TrafficArea::TrafficArea(const char* name) : AreaObj(name) {} |
| 5 | |
| 6 | bool TrafficArea::tryPermitEnterCar() { |
| 7 | if (mIsNpcFull || mIsCarUnavailable) |
| 8 | return false; |
| 9 | |
| 10 | mIsCarFull = true; |
| 11 | |
| 12 | return true; |
| 13 | } |
| 14 | |
| 15 | bool TrafficArea::tryPermitEnterNpc() { |
| 16 | if (mIsCarFull || mIsNpcUnavailable) |
| 17 | return false; |
| 18 | |
| 19 | mIsNpcFull = true; |
| 20 | |
| 21 | return true; |
| 22 | } |
| 23 | } // namespace al |
| 24 |