| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/Area/AreaObj.h" |
| 4 | |
| 5 | namespace al { |
| 6 | class TrafficArea : public AreaObj { |
| 7 | public: |
| 8 | TrafficArea(const char* name); |
| 9 | |
| 10 | bool tryPermitEnterCar(); |
| 11 | bool tryPermitEnterNpc(); |
| 12 | |
| 13 | private: |
| 14 | bool mIsCarFull = false; |
| 15 | bool mIsNpcFull = false; |
| 16 | bool mIsNpcUnavailable = false; |
| 17 | bool mIsCarUnavailable = false; |
| 18 | }; |
| 19 | } // namespace al |
| 20 |