| 1 | #include "Library/Camera/CameraParamMoveLimit.h" |
| 2 | |
| 3 | #include <gfx/seadCamera.h> |
| 4 | |
| 5 | #include "Library/Camera/CameraPoser.h" |
| 6 | #include "Library/Matrix/MatrixUtil.h" |
| 7 | #include "Library/Yaml/ByamlIter.h" |
| 8 | #include "Library/Yaml/ByamlUtil.h" |
| 9 | |
| 10 | namespace al { |
| 11 | |
| 12 | CameraParamMoveLimit* CameraParamMoveLimit::create(const CameraPoser* poser) { |
| 13 | CameraParamMoveLimit* result = new CameraParamMoveLimit(); |
| 14 | result->mViewMtx = poser->getViewMtx(); |
| 15 | result->mInvViewMtx.setInverse(poser->getViewMtx()); |
| 16 | return result; |
| 17 | } |
| 18 | |
| 19 | CameraParamMoveLimit::CameraParamMoveLimit() {} |
| 20 | |
| 21 | void CameraParamMoveLimit::load(const ByamlIter& iter) { |
| 22 | ByamlIter moveLimitIter; |
| 23 | if (!iter.tryGetIterByKey(iter: &moveLimitIter, key: "MoveLimit" )) |
| 24 | return; |
| 25 | |
| 26 | if (tryGetByamlF32(&mPlus.x, moveLimitIter, "PlusX" )) |
| 27 | mHasPlusX = true; |
| 28 | if (tryGetByamlF32(&mMinus.x, moveLimitIter, "MinusX" )) |
| 29 | mHasMinusX = true; |
| 30 | if (tryGetByamlF32(&mPlus.y, moveLimitIter, "PlusY" )) |
| 31 | mHasPlusY = true; |
| 32 | if (tryGetByamlF32(&mMinus.y, moveLimitIter, "MinusY" )) |
| 33 | mHasMinusY = true; |
| 34 | if (tryGetByamlF32(&mPlus.z, moveLimitIter, "PlusZ" )) |
| 35 | mHasPlusZ = true; |
| 36 | if (tryGetByamlF32(&mMinus.z, moveLimitIter, "MinusZ" )) |
| 37 | mHasMinusZ = true; |
| 38 | } |
| 39 | |
| 40 | void CameraParamMoveLimit::apply(sead::LookAtCamera* camera) const { |
| 41 | sead::Vector3f constrainedViewAt; |
| 42 | |
| 43 | // required to enforce lifetimes of variables |
| 44 | { |
| 45 | f32 preRotYDegree = -mRotYDegree; |
| 46 | sead::Vector3f inverseViewAt; |
| 47 | inverseViewAt.setMul(m: mInvViewMtx, a: camera->getAt()); |
| 48 | sead::Matrix34f mtxRotateY = sead::Matrix34f::ident; |
| 49 | rotateMtxYDirDegree(outMtx: &mtxRotateY, baseMtx: mtxRotateY, angle: preRotYDegree); |
| 50 | |
| 51 | constrainedViewAt.setMul(m: mtxRotateY, a: inverseViewAt); |
| 52 | |
| 53 | if (mHasPlusX) |
| 54 | constrainedViewAt.x = constrainedViewAt.x > mPlus.x ? mPlus.x : constrainedViewAt.x; |
| 55 | if (mHasPlusY) |
| 56 | constrainedViewAt.y = constrainedViewAt.y > mPlus.y ? mPlus.y : constrainedViewAt.y; |
| 57 | if (mHasPlusZ) |
| 58 | constrainedViewAt.z = constrainedViewAt.z > mPlus.z ? mPlus.z : constrainedViewAt.z; |
| 59 | |
| 60 | if (mHasMinusX) |
| 61 | constrainedViewAt.x = constrainedViewAt.x < mMinus.x ? mMinus.x : constrainedViewAt.x; |
| 62 | if (mHasMinusY) |
| 63 | constrainedViewAt.y = constrainedViewAt.y < mMinus.y ? mMinus.y : constrainedViewAt.y; |
| 64 | if (mHasMinusZ) |
| 65 | constrainedViewAt.z = constrainedViewAt.z < mMinus.z ? mMinus.z : constrainedViewAt.z; |
| 66 | } |
| 67 | |
| 68 | f32 rotYDegree = mRotYDegree; |
| 69 | sead::Matrix34f mtxRotateY = sead::Matrix34f::ident; |
| 70 | rotateMtxYDirDegree(outMtx: &mtxRotateY, baseMtx: mtxRotateY, angle: rotYDegree); |
| 71 | |
| 72 | sead::Vector3f finalInverseViewAt; |
| 73 | finalInverseViewAt.setMul(m: mtxRotateY, a: constrainedViewAt); |
| 74 | |
| 75 | sead::Vector3f finalViewAt; |
| 76 | finalViewAt.setMul(m: mViewMtx, a: finalInverseViewAt); |
| 77 | |
| 78 | sead::Vector3f constraintAdjustment = finalViewAt - camera->getAt(); |
| 79 | |
| 80 | camera->setAt(constraintAdjustment + camera->getAt()); |
| 81 | camera->setPos(constraintAdjustment + camera->getPos()); |
| 82 | } |
| 83 | |
| 84 | } // namespace al |
| 85 | |