| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <gfx/seadCamera.h> |
| 4 | |
| 5 | namespace al { |
| 6 | class ByamlIter; |
| 7 | class CameraPoser; |
| 8 | |
| 9 | class CameraParamMoveLimit { |
| 10 | public: |
| 11 | static CameraParamMoveLimit* create(const CameraPoser* poser); |
| 12 | |
| 13 | CameraParamMoveLimit(); |
| 14 | |
| 15 | void load(const ByamlIter& iter); |
| 16 | void apply(sead::LookAtCamera* camera) const; |
| 17 | |
| 18 | private: |
| 19 | sead::Vector3f mPlus = {100000.0f, 100000.0f, 100000.0f}; |
| 20 | sead::Vector3f mMinus = {-100000.0f, -100000.0f, -100000.0f}; |
| 21 | bool mHasPlusX = false; |
| 22 | bool mHasMinusX = false; |
| 23 | bool mHasPlusY = false; |
| 24 | bool mHasMinusY = false; |
| 25 | bool mHasPlusZ = false; |
| 26 | bool mHasMinusZ = false; |
| 27 | sead::Matrix34f mViewMtx = sead::Matrix34f::ident; |
| 28 | sead::Matrix34f mInvViewMtx = sead::Matrix34f::ident; |
| 29 | f32 mRotYDegree = 0; |
| 30 | }; |
| 31 | |
| 32 | static_assert(sizeof(CameraParamMoveLimit) == 0x84); |
| 33 | |
| 34 | } // namespace al |
| 35 |