| 1 | #pragma once |
| 2 | |
| 3 | #include <basis/seadTypes.h> |
| 4 | #include <math/seadBoundBox.h> |
| 5 | #include <math/seadMatrix.h> |
| 6 | #include <math/seadVector.h> |
| 7 | |
| 8 | namespace al { |
| 9 | class SceneCameraInfo; |
| 10 | class ClippingFarAreaObserver; |
| 11 | |
| 12 | class ClippingJudge { |
| 13 | public: |
| 14 | ClippingJudge(const ClippingFarAreaObserver*, const SceneCameraInfo*); |
| 15 | |
| 16 | void update(); |
| 17 | bool isJudgedToClipFrustumUnUseFarLevel(const sead::Vector3f&, f32, f32) const; |
| 18 | bool isJudgeToClipFrustumCore(const sead::Vector3f&, f32, f32) const; |
| 19 | bool isJudgedToClipFrustum(const sead::Vector3f&, f32, f32, s32) const; |
| 20 | bool isJudgeToClipFrustumCore(const sead::Vector3f&, f32, f32, f32) const; |
| 21 | bool isInClipFrustum(const sead::Vector3f&, f32, f32, s32) const; |
| 22 | bool isInClipFrustumAllView(const sead::Vector3f&, f32, f32) const; |
| 23 | bool isJudgedToClipFrustumUnUseFarLevelObb(const sead::Matrix34f*, const sead::BoundBox3f&, |
| 24 | f32) const; |
| 25 | bool isJudgedToClipFrustumCoreObb(const sead::Matrix34f*, const sead::BoundBox3f&, f32) const; |
| 26 | bool isInClipFrustumObb(const sead::Matrix34f*, const sead::BoundBox3f&, f32, s32) const; |
| 27 | bool isJudgedToClipFrustumCoreObb(const sead::Matrix34f*, const sead::BoundBox3f&, f32, |
| 28 | f32) const; |
| 29 | bool isJudgedToClipFrustumObb(const sead::Matrix34f*, const sead::BoundBox3f&, f32, s32) const; |
| 30 | |
| 31 | private: |
| 32 | void* filler[0x3]; |
| 33 | }; |
| 34 | |
| 35 | } // namespace al |
| 36 | |