| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Project/Action/InitResourceDataAction.h" |
| 4 | #include "Project/Anim/InitResourceDataAnim.h" |
| 5 | |
| 6 | namespace al { |
| 7 | class Resource; |
| 8 | |
| 9 | class ActorInitResourceData { |
| 10 | public: |
| 11 | ActorInitResourceData(Resource*); |
| 12 | |
| 13 | InitResourceDataAction* getDataAction() const { return mResDataAction; } |
| 14 | |
| 15 | private: |
| 16 | Resource* mResource; |
| 17 | InitResourceDataAnim* mResDataAnim = nullptr; |
| 18 | InitResourceDataAction* mResDataAction = nullptr; |
| 19 | }; |
| 20 | } // namespace al |
| 21 |