1#pragma once
2
3#include "Project/Action/InitResourceDataAction.h"
4#include "Project/Anim/InitResourceDataAnim.h"
5
6namespace al {
7class Resource;
8
9class ActorInitResourceData {
10public:
11 ActorInitResourceData(Resource*);
12
13 InitResourceDataAction* getDataAction() const { return mResDataAction; }
14
15private:
16 Resource* mResource;
17 InitResourceDataAnim* mResDataAnim = nullptr;
18 InitResourceDataAction* mResDataAction = nullptr;
19};
20} // namespace al
21