| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <basis/seadTypes.h> |
| 4 | |
| 5 | namespace al { |
| 6 | |
| 7 | class LiveActor; |
| 8 | class SceneStopCtrl; |
| 9 | |
| 10 | void stopScene(const LiveActor* actor, s32 stopFrames, s32 delayFrames); |
| 11 | bool isStopScene(const LiveActor* actor); |
| 12 | |
| 13 | void stopScene(SceneStopCtrl* ctrl, s32 stopFrames, s32 delayFrames); |
| 14 | bool isStopScene(SceneStopCtrl* ctrl); |
| 15 | |
| 16 | void requestCaptureScreenCover(const LiveActor* actor, s32 coverFrames); |
| 17 | |
| 18 | bool requestStartDemo(const LiveActor* actor, const char* name); |
| 19 | void requestEndDemo(const LiveActor* actor, const char* name); |
| 20 | void addDemoActor(LiveActor* actor); |
| 21 | |
| 22 | } // namespace al |
| 23 |