| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/Anim/DitherAnimator.h" |
| 4 | #include "Library/LiveActor/LiveActor.h" |
| 5 | |
| 6 | namespace al { |
| 7 | class BackHideDitherAnimator : public DitherAnimator { |
| 8 | public: |
| 9 | BackHideDitherAnimator(LiveActor* actor); |
| 10 | |
| 11 | void update() override; |
| 12 | |
| 13 | private: |
| 14 | LiveActor* mActor; |
| 15 | }; |
| 16 | |
| 17 | class BackHideParts : public LiveActor { |
| 18 | public: |
| 19 | BackHideParts(const char* name); |
| 20 | |
| 21 | void init(const ActorInitInfo& info) override; |
| 22 | |
| 23 | private: |
| 24 | BackHideDitherAnimator* mBackHideDitherAnimator = nullptr; |
| 25 | }; |
| 26 | } // namespace al |
| 27 |