1#include "Library/MapObj/OneMeshFixMapParts.h"
2
3#include "Library/LiveActor/ActorInitUtil.h"
4#include "Library/Placement/PlacementFunction.h"
5
6namespace al {
7OneMeshFixMapParts::OneMeshFixMapParts(const char* name) : FixMapParts(name) {}
8
9void OneMeshFixMapParts::init(const ActorInitInfo& info) {
10 const char* mapPartsName = nullptr;
11 getStringArg(arg: &mapPartsName, initInfo: info, key: "MapPartsName");
12 initMapPartsActorWithArchiveName(actor: this, initInfo: info, fileName: mapPartsName, suffix: nullptr);
13 trySyncStageSwitchAppearAndKill(actor: this);
14}
15} // namespace al
16