| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/MapObj/FixMapParts.h" |
| 4 | |
| 5 | namespace al { |
| 6 | class OneMeshFixMapParts : public FixMapParts { |
| 7 | public: |
| 8 | OneMeshFixMapParts(const char* name); |
| 9 | |
| 10 | void init(const ActorInitInfo& info) override; |
| 11 | }; |
| 12 | } // namespace al |
| 13 |