| 1 | #include "Library/Obj/EffectObjInterval.h" |
| 2 | |
| 3 | #include "Library/Collision/PartsConnector.h" |
| 4 | #include "Library/Effect/EffectKeeper.h" |
| 5 | #include "Library/Effect/EffectSystemInfo.h" |
| 6 | #include "Library/LiveActor/ActorInitUtil.h" |
| 7 | #include "Library/LiveActor/ActorPoseUtil.h" |
| 8 | #include "Library/Obj/EffectObjFunction.h" |
| 9 | #include "Library/Placement/PlacementFunction.h" |
| 10 | #include "Library/Se/SeFunction.h" |
| 11 | #include "Library/Stage/StageSwitchUtil.h" |
| 12 | #include "Library/Thread/FunctorV0M.h" |
| 13 | |
| 14 | namespace al { |
| 15 | EffectObjInterval::EffectObjInterval(const char* name) : LiveActor(name) {} |
| 16 | |
| 17 | void EffectObjInterval::init(const ActorInitInfo& info) { |
| 18 | using EffectObjIntervalFunctor = FunctorV0M<EffectObjInterval*, void (EffectObjInterval::*)()>; |
| 19 | |
| 20 | EffectObjFunction::initActorEffectObj(actor: this, info); |
| 21 | trySyncStageSwitchAppear(actor: this); |
| 22 | tryListenStageSwitchKill(actor: this); |
| 23 | |
| 24 | listenStageSwitchOnOff(user: this, eventName: "OnKillOffAppearSwitch" , |
| 25 | actionOn: EffectObjIntervalFunctor(this, &EffectObjInterval::kill), |
| 26 | actionOff: EffectObjIntervalFunctor(this, &EffectObjInterval::appear)); |
| 27 | |
| 28 | mMtxConnector = tryCreateMtxConnector(actor: this, info); |
| 29 | |
| 30 | tryGetArg(arg: &mEmitInterval, initInfo: info, key: "EmitInterval" ); |
| 31 | if (tryGetArg(arg: &mFirstEmitFrame, initInfo: info, key: "FirstEmitFrame" )) |
| 32 | mTimer = mFirstEmitFrame; |
| 33 | else |
| 34 | mTimer = 0; |
| 35 | } |
| 36 | |
| 37 | void EffectObjInterval::initAfterPlacement() { |
| 38 | if (mMtxConnector == nullptr) |
| 39 | return; |
| 40 | |
| 41 | attachMtxConnectorToCollision(mtxConnector: mMtxConnector, actor: this, false); |
| 42 | } |
| 43 | |
| 44 | void EffectObjInterval::control() { |
| 45 | if (mMtxConnector != nullptr) |
| 46 | connectPoseQT(actor: this, mtxConnector: mMtxConnector); |
| 47 | |
| 48 | makeMtxRT(mtx: &mBaseMtx, actor: this); |
| 49 | |
| 50 | if (mTimer <= 0) { |
| 51 | mIsStarted = false; |
| 52 | emitEffect(this, "Wait" , nullptr); |
| 53 | alEffectFunction::emitEffectIfExist(effectKeeperHolder: this, effectName: "Wait2" , pos: nullptr); |
| 54 | tryStartSe(this, "Wait" ); |
| 55 | mIsStarted = true; |
| 56 | |
| 57 | mTimer = mEmitInterval; |
| 58 | |
| 59 | return; |
| 60 | } |
| 61 | |
| 62 | mTimer--; |
| 63 | } |
| 64 | |
| 65 | void EffectObjInterval::appear() { |
| 66 | mIsStarted = false; |
| 67 | |
| 68 | LiveActor::appear(); |
| 69 | } |
| 70 | |
| 71 | void EffectObjInterval::kill() { |
| 72 | mIsStarted = false; |
| 73 | |
| 74 | LiveActor::kill(); |
| 75 | } |
| 76 | } // namespace al |
| 77 | |