| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <basis/seadTypes.h> |
| 4 | |
| 5 | namespace al { |
| 6 | |
| 7 | class PadRumbleKeeper; |
| 8 | class LiveActor; |
| 9 | |
| 10 | class PlayerHolder { |
| 11 | public: |
| 12 | PlayerHolder(s32 maxPlayers); |
| 13 | void clear(); |
| 14 | void registerPlayer(LiveActor* actor, PadRumbleKeeper* rumbleKeeper); |
| 15 | LiveActor* getPlayer(s32 index) const; |
| 16 | LiveActor* tryGetPlayer(s32 index) const; |
| 17 | s32 getPlayerNum() const; |
| 18 | s32 getBufferSize() const; |
| 19 | bool isFull() const; |
| 20 | bool isExistPadRumbleKeeper(s32 index) const; |
| 21 | PadRumbleKeeper* getPadRumbleKeeper(s32 index) const; |
| 22 | |
| 23 | private: |
| 24 | struct Player { |
| 25 | LiveActor* actor = nullptr; |
| 26 | PadRumbleKeeper* padRumbleKeeper = nullptr; |
| 27 | }; |
| 28 | |
| 29 | Player* mPlayers = nullptr; |
| 30 | s32 mBufferSize = 0; |
| 31 | s32 mPlayerNum = 0; |
| 32 | }; |
| 33 | } // namespace al |
| 34 |