| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/HostIO/HioNode.h" |
| 4 | #include "Library/Message/IUseMessageSystem.h" |
| 5 | #include "Library/Scene/ISceneObj.h" |
| 6 | |
| 7 | namespace al { |
| 8 | class GameDataHolderBase {}; |
| 9 | } // namespace al |
| 10 |
| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/HostIO/HioNode.h" |
| 4 | #include "Library/Message/IUseMessageSystem.h" |
| 5 | #include "Library/Scene/ISceneObj.h" |
| 6 | |
| 7 | namespace al { |
| 8 | class GameDataHolderBase {}; |
| 9 | } // namespace al |
| 10 |