| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Project/Anim/AnimPlayerSimple.h" |
| 4 | |
| 5 | namespace al { |
| 6 | struct AnimPlayerInitInfo; |
| 7 | struct AnimResInfo; |
| 8 | |
| 9 | class AnimPlayerMat : public AnimPlayerSimple { |
| 10 | public: |
| 11 | static AnimPlayerMat* tryCreate(const AnimPlayerInitInfo*, s32); |
| 12 | |
| 13 | void init(const AnimPlayerInitInfo*) override; |
| 14 | void setAnimToModel(const AnimResInfo*) override; |
| 15 | |
| 16 | private: |
| 17 | s32 mMatType; |
| 18 | void* _30; |
| 19 | void* _38; |
| 20 | }; |
| 21 | |
| 22 | class AnimPlayerVis : public AnimPlayerSimple { |
| 23 | public: |
| 24 | static AnimPlayerVis* tryCreate(const AnimPlayerInitInfo*, s32); |
| 25 | |
| 26 | AnimPlayerVis(); |
| 27 | |
| 28 | void init(const AnimPlayerInitInfo*) override; |
| 29 | void setAnimToModel(const AnimResInfo*) override; |
| 30 | }; |
| 31 | } // namespace al |
| 32 |