| 1 | #pragma once |
| 2 | |
| 3 | #include "basis/seadRawPrint.h" |
| 4 | #include "container/seadFreeList.h" |
| 5 | #include "prim/seadBitUtil.h" |
| 6 | #include "prim/seadDelegate.h" |
| 7 | #include "prim/seadSafeString.h" |
| 8 | |
| 9 | namespace sead |
| 10 | { |
| 11 | template <typename Key> |
| 12 | class TreeMapNode; |
| 13 | |
| 14 | /// Sorted associative container, implemented using a left-leaning red-black tree. |
| 15 | /// For an explanation of the algorithm, see https://www.cs.princeton.edu/~rs/talks/LLRB/LLRB.pdf |
| 16 | template <typename Key> |
| 17 | class TreeMapImpl |
| 18 | { |
| 19 | public: |
| 20 | using Node = TreeMapNode<Key>; |
| 21 | |
| 22 | void insert(Node* node); |
| 23 | void erase(const Key& key); |
| 24 | void clear(); |
| 25 | |
| 26 | Node* find(const Key& key) const { return find(mRoot, key); } |
| 27 | |
| 28 | template <typename Callable> |
| 29 | void forEach(const Callable& callable) const |
| 30 | { |
| 31 | if (mRoot) |
| 32 | forEach(mRoot, callable); |
| 33 | } |
| 34 | |
| 35 | Node* startIterating() const |
| 36 | { |
| 37 | if (!mRoot) |
| 38 | return nullptr; |
| 39 | return startIterating(mRoot); |
| 40 | } |
| 41 | |
| 42 | Node* nextNode(Node* node) const |
| 43 | { |
| 44 | if (!node) |
| 45 | return nullptr; |
| 46 | |
| 47 | // If there is a right child node, explore that branch first. |
| 48 | if (node->mRight) |
| 49 | { |
| 50 | node->mRight->setParent(node); |
| 51 | return startIterating(node->mRight); |
| 52 | } |
| 53 | |
| 54 | // Otherwise, walk back up to the node P from which we reached this node |
| 55 | // by following P's left child pointer. |
| 56 | while (auto* const parent = node->getParent()) |
| 57 | { |
| 58 | if (parent->mLeft == node) |
| 59 | return parent; |
| 60 | node = parent; |
| 61 | } |
| 62 | return nullptr; |
| 63 | } |
| 64 | |
| 65 | protected: |
| 66 | /// Returns the left most child of a given node, marking each node with its parent |
| 67 | /// along the way. |
| 68 | static Node* startIterating(Node* node) |
| 69 | { |
| 70 | while (node->mLeft) |
| 71 | { |
| 72 | node->mLeft->setParent(node); |
| 73 | node = node->mLeft; |
| 74 | } |
| 75 | return node; |
| 76 | } |
| 77 | |
| 78 | Node* insert(Node* root, Node* node); |
| 79 | Node* erase(Node* root, const Key& key); |
| 80 | Node* find(Node* root, const Key& key) const; |
| 81 | |
| 82 | static inline Node* rotateLeft(Node* node); |
| 83 | static inline Node* rotateRight(Node* node); |
| 84 | static inline Node* moveRedLeft(Node* node); |
| 85 | static inline Node* moveRedRight(Node* node); |
| 86 | static Node* findMin(Node* node); |
| 87 | static Node* eraseMin(Node* node); |
| 88 | static inline Node* fixUp(Node* node); |
| 89 | static bool isRed(const Node* node) { return node && node->isRed(); } |
| 90 | static inline void flipColors(Node* node); |
| 91 | |
| 92 | template <typename Callable> |
| 93 | static void forEach(Node* start, const Callable& callable); |
| 94 | |
| 95 | Node* mRoot = nullptr; |
| 96 | }; |
| 97 | |
| 98 | /// Requires Key to have a compare() member function, which returns -1 if lhs < rhs, 0 if lhs = rhs |
| 99 | /// and 1 if lhs > rhs. |
| 100 | template <typename Key> |
| 101 | class TreeMapNode |
| 102 | { |
| 103 | public: |
| 104 | TreeMapNode() |
| 105 | { |
| 106 | mLeft = mRight = nullptr; |
| 107 | mColorAndPtr = 0; |
| 108 | } |
| 109 | |
| 110 | virtual ~TreeMapNode() = default; |
| 111 | virtual void erase_() = 0; |
| 112 | |
| 113 | const Key& key() const { return mKey; } |
| 114 | |
| 115 | protected: |
| 116 | friend class TreeMapImpl<Key>; |
| 117 | |
| 118 | enum class Color |
| 119 | { |
| 120 | Red = 0, |
| 121 | Black = 1, |
| 122 | }; |
| 123 | |
| 124 | void flipColor() { BitUtil::bitCastWrite(value: mColorAndPtr ^ 1u, ptr: &mColorAndPtr); } |
| 125 | void setColor(Color color) { mColorAndPtr = uintptr_t(color); } |
| 126 | |
| 127 | void setParent(TreeMapNode* parent) { mColorAndPtr = (mColorAndPtr & 1) | uintptr_t(parent); } |
| 128 | /// @warning Only valid if setParent has been called! |
| 129 | TreeMapNode* getParent() const { return reinterpret_cast<TreeMapNode*>(mColorAndPtr & ~1); } |
| 130 | |
| 131 | bool isRed() const { return (mColorAndPtr & 1u) == bool(Color::Red); } |
| 132 | |
| 133 | TreeMapNode* mLeft; |
| 134 | TreeMapNode* mRight; |
| 135 | uintptr_t mColorAndPtr; |
| 136 | Key mKey; |
| 137 | }; |
| 138 | |
| 139 | /// Requires Key to have operator< defined |
| 140 | /// This can be specialized, but all specializations must define `compare` and `key` as follows. |
| 141 | template <typename Key> |
| 142 | struct TreeMapKeyImpl |
| 143 | { |
| 144 | TreeMapKeyImpl() = default; |
| 145 | TreeMapKeyImpl(const Key& key_) : key(key_) {} |
| 146 | TreeMapKeyImpl& operator=(const Key& key_) |
| 147 | { |
| 148 | key = key_; |
| 149 | return *this; |
| 150 | } |
| 151 | |
| 152 | /// Returns -1 if mKey < rhs, 0 if mKey = rhs and 1 if mKey > rhs. |
| 153 | s32 compare(const TreeMapKeyImpl& rhs) const |
| 154 | { |
| 155 | if (key < rhs.key) |
| 156 | return -1; |
| 157 | if (rhs.key < key) |
| 158 | return 1; |
| 159 | return 0; |
| 160 | } |
| 161 | |
| 162 | Key key; |
| 163 | }; |
| 164 | |
| 165 | /// Sorted associative container. |
| 166 | /// This is essentially std::map<Key, Value> |
| 167 | template <typename Key, typename Value> |
| 168 | class TreeMap : public TreeMapImpl<TreeMapKeyImpl<Key>> |
| 169 | { |
| 170 | public: |
| 171 | using MapImpl = TreeMapImpl<TreeMapKeyImpl<Key>>; |
| 172 | class Node : public MapImpl::Node |
| 173 | { |
| 174 | public: |
| 175 | Node(TreeMap* map, const Key& key, const Value& value) : mValue(value), mMap(map) |
| 176 | { |
| 177 | this->mKey = key; |
| 178 | } |
| 179 | |
| 180 | void erase_() override; |
| 181 | |
| 182 | Value& value() { return mValue; } |
| 183 | const Value& value() const { return mValue; } |
| 184 | |
| 185 | private: |
| 186 | friend class TreeMap; |
| 187 | |
| 188 | Value mValue; |
| 189 | TreeMap* mMap; |
| 190 | }; |
| 191 | |
| 192 | void allocBuffer(s32 node_max, Heap* heap, s32 alignment = sizeof(void*)); |
| 193 | void setBuffer(s32 node_max, void* buffer); |
| 194 | void freeBuffer(); |
| 195 | |
| 196 | Value* insert(const Key& key, const Value& value); |
| 197 | void clear(); |
| 198 | |
| 199 | Node* find(const Key& key) const; |
| 200 | |
| 201 | // Callable must have the signature Key&, Value& |
| 202 | template <typename Callable> |
| 203 | void forEach(const Callable& delegate) const; |
| 204 | |
| 205 | Node* startIterating() const { return static_cast<Node*>(MapImpl::startIterating()); } |
| 206 | Node* nextNode(Node* node) const { return static_cast<Node*>(MapImpl::nextNode(node)); } |
| 207 | |
| 208 | private: |
| 209 | void eraseNodeForClear_(typename MapImpl::Node* node); |
| 210 | |
| 211 | FreeList mFreeList; |
| 212 | s32 mSize = 0; |
| 213 | s32 mCapacity = 0; |
| 214 | }; |
| 215 | |
| 216 | template <typename Key, typename Value, int N> |
| 217 | class FixedTreeMap : public TreeMap<Key, Value> |
| 218 | { |
| 219 | public: |
| 220 | FixedTreeMap() { TreeMap<Key, Value>::setBuffer(N, &mWork); } |
| 221 | |
| 222 | void setBuffer(s32 ptrNumMax, void* buf) = delete; |
| 223 | void allocBuffer(s32 ptrNumMax, Heap* heap, s32 alignment = sizeof(void*)) = delete; |
| 224 | bool tryAllocBuffer(s32 ptrNumMax, Heap* heap, s32 alignment = sizeof(void*)) = delete; |
| 225 | void freeBuffer() = delete; |
| 226 | |
| 227 | private: |
| 228 | using NodeType = typename TreeMap<Key, Value>::Node; |
| 229 | static_assert(sizeof(NodeType) >= sizeof(void*)); |
| 230 | |
| 231 | alignas(std::max(a: alignof(NodeType), b: alignof(NodeType*))) u8 mWork[N * sizeof(NodeType)]; |
| 232 | }; |
| 233 | |
| 234 | template <typename Key, typename Node> |
| 235 | class IntrusiveTreeMap : public TreeMapImpl<Key> |
| 236 | { |
| 237 | public: |
| 238 | using MapImpl = TreeMapImpl<Key>; |
| 239 | |
| 240 | Node* find(const Key& key) const { return static_cast<Node*>(MapImpl::find(key)); } |
| 241 | |
| 242 | // Callable must have the signature Node* |
| 243 | template <typename Callable> |
| 244 | void forEach(const Callable& delegate) const |
| 245 | { |
| 246 | MapImpl::forEach([delegate](auto* base_node) { |
| 247 | auto* node = static_cast<Node*>(base_node); |
| 248 | delegate(node); |
| 249 | }); |
| 250 | } |
| 251 | |
| 252 | Node* startIterating() const { return static_cast<Node*>(MapImpl::startIterating()); } |
| 253 | Node* nextNode(Node* node) const { return static_cast<Node*>(MapImpl::nextNode(node)); } |
| 254 | }; |
| 255 | |
| 256 | template <typename Key> |
| 257 | inline void TreeMapImpl<Key>::insert(Node* node) |
| 258 | { |
| 259 | mRoot = insert(mRoot, node); |
| 260 | mRoot->setColor(Node::Color::Black); |
| 261 | } |
| 262 | |
| 263 | template <typename Key> |
| 264 | inline TreeMapNode<Key>* TreeMapImpl<Key>::insert(Node* root, Node* node) |
| 265 | { |
| 266 | if (!root) |
| 267 | { |
| 268 | node->mLeft = node->mRight = nullptr; |
| 269 | node->setColor(Node::Color::Red); |
| 270 | return node; |
| 271 | } |
| 272 | |
| 273 | const s32 cmp = node->key().compare(root->key()); |
| 274 | |
| 275 | if (cmp < 0) |
| 276 | { |
| 277 | root->mLeft = insert(root->mLeft, node); |
| 278 | } |
| 279 | else if (cmp > 0) |
| 280 | { |
| 281 | root->mRight = insert(root->mRight, node); |
| 282 | } |
| 283 | else if (root != node) |
| 284 | { |
| 285 | node->mRight = root->mRight; |
| 286 | node->mLeft = root->mLeft; |
| 287 | node->mColorAndPtr = root->mColorAndPtr; |
| 288 | root->erase_(); |
| 289 | root = node; |
| 290 | } |
| 291 | |
| 292 | if (isRed(node: root->mRight) && !isRed(node: root->mLeft)) |
| 293 | root = rotateLeft(node: root); |
| 294 | |
| 295 | if (isRed(node: root->mLeft) && isRed(node: root->mLeft->mLeft)) |
| 296 | root = rotateRight(node: root); |
| 297 | |
| 298 | if (isRed(node: root->mLeft) && isRed(node: root->mRight)) |
| 299 | flipColors(node: root); |
| 300 | |
| 301 | return root; |
| 302 | } |
| 303 | |
| 304 | template <typename Key> |
| 305 | inline void TreeMapImpl<Key>::erase(const Key& key) |
| 306 | { |
| 307 | mRoot = erase(mRoot, key); |
| 308 | if (mRoot) |
| 309 | mRoot->setColor(Node::Color::Black); |
| 310 | } |
| 311 | |
| 312 | template <typename Key> |
| 313 | inline TreeMapNode<Key>* TreeMapImpl<Key>::erase(Node* root, const Key& key) |
| 314 | { |
| 315 | if (key.compare(root->key()) < 0) |
| 316 | { |
| 317 | if (!isRed(node: root->mLeft) && !isRed(node: root->mLeft->mLeft)) |
| 318 | root = moveRedLeft(node: root); |
| 319 | root->mLeft = erase(root->mLeft, key); |
| 320 | } |
| 321 | else |
| 322 | { |
| 323 | if (isRed(node: root->mLeft)) |
| 324 | root = rotateRight(node: root); |
| 325 | |
| 326 | if (key.compare(root->key()) == 0 && !root->mRight) |
| 327 | { |
| 328 | root->erase_(); |
| 329 | return nullptr; |
| 330 | } |
| 331 | |
| 332 | if (!isRed(node: root->mRight) && !isRed(node: root->mRight->mLeft)) |
| 333 | root = moveRedRight(node: root); |
| 334 | |
| 335 | if (key.compare(root->key()) == 0) |
| 336 | { |
| 337 | Node* const min_node = findMin(node: root->mRight); |
| 338 | |
| 339 | Node* target = root->mRight; |
| 340 | if (root->mRight) |
| 341 | target = find(root->mRight, min_node->key()); |
| 342 | |
| 343 | target->mRight = eraseMin(node: root->mRight); |
| 344 | target->mLeft = root->mLeft; |
| 345 | target->mColorAndPtr = root->mColorAndPtr; |
| 346 | root->erase_(); |
| 347 | root = target; |
| 348 | } |
| 349 | else |
| 350 | { |
| 351 | root->mRight = erase(root->mRight, key); |
| 352 | } |
| 353 | } |
| 354 | return fixUp(node: root); |
| 355 | } |
| 356 | |
| 357 | template <typename Key> |
| 358 | inline void TreeMapImpl<Key>::clear() |
| 359 | { |
| 360 | mRoot = nullptr; |
| 361 | } |
| 362 | |
| 363 | template <typename Key> |
| 364 | inline TreeMapNode<Key>* TreeMapImpl<Key>::find(Node* root, const Key& key) const |
| 365 | { |
| 366 | Node* node = root; |
| 367 | while (node) |
| 368 | { |
| 369 | const s32 cmp = key.compare(node->key()); |
| 370 | if (cmp < 0) |
| 371 | node = node->mLeft; |
| 372 | else if (cmp > 0) |
| 373 | node = node->mRight; |
| 374 | else |
| 375 | return node; |
| 376 | } |
| 377 | |
| 378 | return nullptr; |
| 379 | } |
| 380 | |
| 381 | template <typename Key> |
| 382 | template <typename Callable> |
| 383 | inline void TreeMapImpl<Key>::forEach(Node* start, const Callable& callable) |
| 384 | { |
| 385 | Node* i = start; |
| 386 | do |
| 387 | { |
| 388 | Node* node = i; |
| 389 | if (i->mLeft) |
| 390 | forEach(i->mLeft, callable); |
| 391 | i = i->mRight; |
| 392 | callable(node); |
| 393 | } while (i); |
| 394 | } |
| 395 | |
| 396 | template <typename Key> |
| 397 | inline TreeMapNode<Key>* TreeMapImpl<Key>::rotateLeft(Node* node) |
| 398 | { |
| 399 | TreeMapNode<Key>* j = node->mRight; |
| 400 | node->mRight = j->mLeft; |
| 401 | j->mLeft = node; |
| 402 | j->mColorAndPtr = node->mColorAndPtr; |
| 403 | node->setColor(Node::Color::Red); |
| 404 | return j; |
| 405 | } |
| 406 | |
| 407 | template <typename Key> |
| 408 | inline TreeMapNode<Key>* TreeMapImpl<Key>::rotateRight(Node* node) |
| 409 | { |
| 410 | TreeMapNode<Key>* j = node->mLeft; |
| 411 | node->mLeft = j->mRight; |
| 412 | j->mRight = node; |
| 413 | j->mColorAndPtr = node->mColorAndPtr; |
| 414 | node->setColor(Node::Color::Red); |
| 415 | return j; |
| 416 | } |
| 417 | |
| 418 | // NON_MATCHING: this version matches the LLRB tree implementation and is better optimized; |
| 419 | // there is a useless store to node->mRight in the original version |
| 420 | template <typename Key> |
| 421 | inline TreeMapNode<Key>* TreeMapImpl<Key>::moveRedLeft(Node* node) |
| 422 | { |
| 423 | flipColors(node); |
| 424 | if (isRed(node: node->mRight->mLeft)) |
| 425 | { |
| 426 | node->mRight = rotateRight(node: node->mRight); |
| 427 | node = rotateLeft(node); |
| 428 | flipColors(node); |
| 429 | } |
| 430 | return node; |
| 431 | } |
| 432 | |
| 433 | template <typename Key> |
| 434 | inline TreeMapNode<Key>* TreeMapImpl<Key>::moveRedRight(Node* node) |
| 435 | { |
| 436 | flipColors(node); |
| 437 | if (isRed(node: node->mLeft->mLeft)) |
| 438 | { |
| 439 | node = rotateRight(node); |
| 440 | flipColors(node); |
| 441 | } |
| 442 | return node; |
| 443 | } |
| 444 | |
| 445 | template <typename Key> |
| 446 | inline TreeMapNode<Key>* TreeMapImpl<Key>::findMin(Node* node) |
| 447 | { |
| 448 | while (node->mLeft) |
| 449 | node = node->mLeft; |
| 450 | return node; |
| 451 | } |
| 452 | |
| 453 | // NON_MATCHING: this version matches the LLRB tree implementation and is better optimized |
| 454 | template <typename Key> |
| 455 | inline TreeMapNode<Key>* TreeMapImpl<Key>::eraseMin(Node* node) |
| 456 | { |
| 457 | if (!node->mLeft) |
| 458 | return nullptr; |
| 459 | |
| 460 | if (!isRed(node: node->mLeft) && !isRed(node: node->mLeft->mLeft)) |
| 461 | node = moveRedLeft(node); |
| 462 | |
| 463 | node->mLeft = eraseMin(node: node->mLeft); |
| 464 | #ifdef MATCHING_HACK_NX_CLANG |
| 465 | asm("" ); |
| 466 | #endif |
| 467 | return fixUp(node); |
| 468 | } |
| 469 | |
| 470 | template <typename Key> |
| 471 | inline TreeMapNode<Key>* TreeMapImpl<Key>::fixUp(Node* node) |
| 472 | { |
| 473 | if (isRed(node: node->mRight)) |
| 474 | node = rotateLeft(node); |
| 475 | |
| 476 | if (isRed(node: node->mLeft) && isRed(node: node->mLeft->mLeft)) |
| 477 | node = rotateRight(node); |
| 478 | |
| 479 | if (isRed(node: node->mLeft) && isRed(node: node->mRight)) |
| 480 | flipColors(node); |
| 481 | |
| 482 | return node; |
| 483 | } |
| 484 | |
| 485 | template <typename Key> |
| 486 | inline void TreeMapImpl<Key>::flipColors(Node* node) |
| 487 | { |
| 488 | node->flipColor(); |
| 489 | node->mLeft->flipColor(); |
| 490 | node->mRight->flipColor(); |
| 491 | } |
| 492 | |
| 493 | template <typename Key, typename Value> |
| 494 | inline void TreeMap<Key, Value>::Node::erase_() |
| 495 | { |
| 496 | TreeMap* const map = mMap; |
| 497 | void* const this_ = this; |
| 498 | // Note: Nintendo does not call the destructor, which is dangerous... |
| 499 | map->mFreeList.free(ptr: this_); |
| 500 | --map->mSize; |
| 501 | } |
| 502 | |
| 503 | template <typename Key, typename Value> |
| 504 | inline void TreeMap<Key, Value>::allocBuffer(s32 node_max, Heap* heap, s32 alignment) |
| 505 | { |
| 506 | s32 node_size = sizeof(Node); |
| 507 | |
| 508 | SEAD_ASSERT(mFreeList.work() == nullptr); |
| 509 | if (node_max <= 0) |
| 510 | { |
| 511 | SEAD_ASSERT_MSG(false, "node_max[%d] must be larger than zero" , node_max); |
| 512 | AllocFailAssert(heap, node_max * node_size, alignment); |
| 513 | } |
| 514 | |
| 515 | void* work = AllocBuffer(size: node_max * node_size, heap, alignment); |
| 516 | if (work) |
| 517 | setBuffer(node_max, buffer: work); |
| 518 | } |
| 519 | |
| 520 | template <typename Key, typename Value> |
| 521 | inline void TreeMap<Key, Value>::setBuffer(s32 node_max, void* buffer) |
| 522 | { |
| 523 | mCapacity = node_max; |
| 524 | mFreeList.setWork(work: buffer, elem_size: sizeof(Node), num: node_max); |
| 525 | } |
| 526 | |
| 527 | template <typename Key, typename Value> |
| 528 | inline void TreeMap<Key, Value>::freeBuffer() |
| 529 | { |
| 530 | void* buffer = mFreeList.work(); |
| 531 | if (!buffer) |
| 532 | return; |
| 533 | |
| 534 | ::operator delete[](ptr: buffer); |
| 535 | mCapacity = 0; |
| 536 | mFreeList.reset(); |
| 537 | } |
| 538 | |
| 539 | template <typename Key, typename Value> |
| 540 | inline Value* TreeMap<Key, Value>::insert(const Key& key, const Value& value) |
| 541 | { |
| 542 | Value* ptr = nullptr; |
| 543 | |
| 544 | if (mSize < mCapacity) |
| 545 | { |
| 546 | Node* node = new (mFreeList.alloc()) Node(this, key, value); |
| 547 | ptr = &node->value(); |
| 548 | ++mSize; |
| 549 | MapImpl::insert(node); |
| 550 | } |
| 551 | else if (Node* node = find(key)) |
| 552 | { |
| 553 | ptr = &node->value(); |
| 554 | new (ptr) Value(value); |
| 555 | } |
| 556 | else |
| 557 | { |
| 558 | SEAD_ASSERT_MSG(false, "map is full." ); |
| 559 | } |
| 560 | |
| 561 | return ptr; |
| 562 | } |
| 563 | |
| 564 | template <typename Key, typename Value> |
| 565 | inline void TreeMap<Key, Value>::clear() |
| 566 | { |
| 567 | Delegate1<TreeMap<Key, Value>, typename MapImpl::Node*> delegate(this, |
| 568 | &TreeMap::eraseNodeForClear_); |
| 569 | MapImpl::forEach(delegate); |
| 570 | mSize = 0; |
| 571 | MapImpl::clear(); |
| 572 | } |
| 573 | |
| 574 | template <typename Key, typename Value> |
| 575 | inline typename TreeMap<Key, Value>::Node* TreeMap<Key, Value>::find(const Key& key) const |
| 576 | { |
| 577 | return static_cast<Node*>(MapImpl::find(key)); |
| 578 | } |
| 579 | |
| 580 | template <typename Key, typename Value> |
| 581 | template <typename Callable> |
| 582 | inline void TreeMap<Key, Value>::forEach(const Callable& delegate) const |
| 583 | { |
| 584 | MapImpl::forEach([&delegate](auto* base_node) { |
| 585 | auto* node = static_cast<Node*>(base_node); |
| 586 | delegate(node->key(), node->value()); |
| 587 | }); |
| 588 | } |
| 589 | |
| 590 | template <typename Key, typename Value> |
| 591 | inline void TreeMap<Key, Value>::eraseNodeForClear_(typename MapImpl::Node* node) |
| 592 | { |
| 593 | // Note: Nintendo does not call the destructor, which is dangerous... |
| 594 | mFreeList.free(ptr: node); |
| 595 | } |
| 596 | } // namespace sead |
| 597 | |