| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <math/seadVector.h> |
| 4 | |
| 5 | #include "Library/LiveActor/LiveActor.h" |
| 6 | |
| 7 | class CoinCollectHintState; |
| 8 | |
| 9 | class CoinCollectDummy : public al::LiveActor { |
| 10 | public: |
| 11 | CoinCollectDummy(const char* name); |
| 12 | |
| 13 | void init(const al::ActorInitInfo& initInfo) override; |
| 14 | void appear() override; |
| 15 | |
| 16 | void appearHint(const sead::Vector3f& position); |
| 17 | void reappearHint(); |
| 18 | void deleteHint(); |
| 19 | void exeHint(); |
| 20 | |
| 21 | private: |
| 22 | CoinCollectHintState* mHintState = nullptr; |
| 23 | }; |
| 24 |