| 1 | #pragma once |
| 2 | |
| 3 | #include "Library/Layout/LayoutActor.h" |
| 4 | |
| 5 | namespace al { |
| 6 | class LayoutInitInfo; |
| 7 | } // namespace al |
| 8 | class ; |
| 9 | |
| 10 | class AmiiboNpcLayout : public al::LayoutActor { |
| 11 | public: |
| 12 | AmiiboNpcLayout(const al::LayoutInitInfo& info); |
| 13 | |
| 14 | void startTouch(); |
| 15 | void endTouch(); |
| 16 | void appear() override; |
| 17 | void control() override; |
| 18 | void decide(); |
| 19 | void end(); |
| 20 | bool isIconEndActionEnd() const; |
| 21 | |
| 22 | void exeAppear(); |
| 23 | void exeWait(); |
| 24 | void exeDecide(); |
| 25 | void exeEnd(); |
| 26 | |
| 27 | private: |
| 28 | FooterParts* = nullptr; |
| 29 | al::LayoutActor* mAmiiboIcon = nullptr; |
| 30 | }; |
| 31 | |