| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/HostIO/HioNode.h" |
| 4 | #include "Library/Scene/ISceneObj.h" |
| 5 | |
| 6 | #include "Scene/SceneObjFactory.h" |
| 7 | |
| 8 | namespace al { |
| 9 | class IUseSceneObjHolder; |
| 10 | } |
| 11 | |
| 12 | class KidsModeLayoutAccessor : public al::HioNode, public al::ISceneObj { |
| 13 | public: |
| 14 | static constexpr s32 sSceneObjId = SceneObjID_KidsModeLayoutAccessor; |
| 15 | |
| 16 | KidsModeLayoutAccessor(); |
| 17 | |
| 18 | const char* getSceneObjName() const override { return "キッズモードレイアウトアクセサ"; } |
| 19 | |
| 20 | void setKidsModeLayoutDisable() { mIsKidsModeLayoutDisable = true; } |
| 21 | |
| 22 | void setKidsModeLayoutEnable() { mIsKidsModeLayoutDisable = false; } |
| 23 | |
| 24 | bool isKidsModeLayoutDisable() const { return mIsKidsModeLayoutDisable; } |
| 25 | |
| 26 | private: |
| 27 | bool mIsKidsModeLayoutDisable = false; |
| 28 | }; |
| 29 | |
| 30 | namespace rs { |
| 31 | void setKidsModeLayoutDisable(const al::IUseSceneObjHolder* user); |
| 32 | void setKidsModeLayoutEnable(const al::IUseSceneObjHolder* user); |
| 33 | bool isKidsModeLayoutDisable(const al::IUseSceneObjHolder* user); |
| 34 | } // namespace rs |
| 35 |