| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/Layout/LayoutActor.h" |
| 4 | |
| 5 | struct MapData; |
| 6 | |
| 7 | class MapTerrainLayout : public al::LayoutActor { |
| 8 | public: |
| 9 | MapTerrainLayout(const char* name); |
| 10 | |
| 11 | bool tryChangePrintWorld(s32 worldId); |
| 12 | f32 getPaneSize() const; |
| 13 | |
| 14 | private: |
| 15 | MapData* mMapData = nullptr; |
| 16 | }; |
| 17 |