1#pragma once
2
3#include "Library/Layout/LayoutActor.h"
4
5namespace al {
6class LayoutInitInfo;
7}
8
9class PlayGuideSkip : public al::LayoutActor {
10public:
11 PlayGuideSkip(const char* name, const al::LayoutInitInfo& info);
12
13 void kill() override;
14 bool tryAppear();
15 void appearCore();
16 void end();
17 bool isEnableSkipDemo() const;
18
19 void exeAppear();
20 void exeWait();
21 void exeEnd();
22};
23