| 1 | #include "ModeBalloon/TimeBalloonStateShowAchievement.h" |
|---|---|
| 2 | |
| 3 | #include "Library/Nerve/NerveSetupUtil.h" |
| 4 | #include "Library/Nerve/NerveUtil.h" |
| 5 | |
| 6 | namespace { |
| 7 | NERVE_IMPL(TimeBalloonStateShowAchievement, Show) |
| 8 | |
| 9 | NERVES_MAKE_NOSTRUCT(TimeBalloonStateShowAchievement, Show) |
| 10 | } // namespace |
| 11 | |
| 12 | TimeBalloonStateShowAchievement::TimeBalloonStateShowAchievement(const al::ActorInitInfo& info) |
| 13 | : al::NerveStateBase("実績を見るステート") { |
| 14 | initNerve(nerve: &Show, stateCount: 0); |
| 15 | } |
| 16 | |
| 17 | void TimeBalloonStateShowAchievement::appear() { |
| 18 | al::NerveStateBase::appear(); |
| 19 | al::setNerve(user: this, nerve: &Show); |
| 20 | } |
| 21 | |
| 22 | void TimeBalloonStateShowAchievement::exeShow() {} |
| 23 | |
| 24 | void TimeBalloonStateShowAchievement::exeClose() { |
| 25 | kill(); |
| 26 | } |
| 27 |