1#include "ModeBalloon/TimeBalloonStateShowAchievement.h"
2
3#include "Library/Nerve/NerveSetupUtil.h"
4#include "Library/Nerve/NerveUtil.h"
5
6namespace {
7NERVE_IMPL(TimeBalloonStateShowAchievement, Show)
8
9NERVES_MAKE_NOSTRUCT(TimeBalloonStateShowAchievement, Show)
10} // namespace
11
12TimeBalloonStateShowAchievement::TimeBalloonStateShowAchievement(const al::ActorInitInfo& info)
13 : al::NerveStateBase("実績を見るステート") {
14 initNerve(nerve: &Show, stateCount: 0);
15}
16
17void TimeBalloonStateShowAchievement::appear() {
18 al::NerveStateBase::appear();
19 al::setNerve(user: this, nerve: &Show);
20}
21
22void TimeBalloonStateShowAchievement::exeShow() {}
23
24void TimeBalloonStateShowAchievement::exeClose() {
25 kill();
26}
27