| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <basis/seadTypes.h> |
| 4 | #include <math/seadVector.h> |
| 5 | |
| 6 | #include "Library/LiveActor/LiveActor.h" |
| 7 | |
| 8 | namespace al { |
| 9 | struct ActorInitInfo; |
| 10 | class AreaObjGroup; |
| 11 | class ActorCameraTarget; |
| 12 | class CameraTicket; |
| 13 | class HitSensor; |
| 14 | class JointSpringControllerHolder; |
| 15 | class SensorMsg; |
| 16 | } // namespace al |
| 17 | class Shine; |
| 18 | |
| 19 | class KuriboGirl : public al::LiveActor { |
| 20 | public: |
| 21 | KuriboGirl(const char* name); |
| 22 | void init(const al::ActorInitInfo& actorInitInfo) override; |
| 23 | void control() override; |
| 24 | void exeWait(); |
| 25 | void lookFront(); |
| 26 | void exeFind(); |
| 27 | void lookPlayer(); |
| 28 | void exeLoveLook(); |
| 29 | void exeLoveLookTurn(); |
| 30 | void exeSurprise(); |
| 31 | void exeDisappear(); |
| 32 | void exeHide(); |
| 33 | void exeAppear(); |
| 34 | void exePreLoveFind(); |
| 35 | void exeLoveFind(); |
| 36 | void exeAppearShineStart(); |
| 37 | void exeAppearShine(); |
| 38 | void exeAppearShineEnd(); |
| 39 | void exeLookLoveAfter(); |
| 40 | void exeWaitLoveAfter(); |
| 41 | void attackSensor(al::HitSensor* self, al::HitSensor* other) override; |
| 42 | bool isWatchStart(sead::Vector3f pos); |
| 43 | bool isNrvWait(); |
| 44 | bool receiveMsg(const al::SensorMsg* msg, al::HitSensor* other, al::HitSensor* self) override; |
| 45 | |
| 46 | private: |
| 47 | al::AreaObjGroup* mAreaObjGroup = nullptr; |
| 48 | bool mIsAfterShineAppear = false; |
| 49 | bool mIsPlayerNear = false; |
| 50 | bool mIsLoveLook = false; |
| 51 | bool mIsPlayerFar = true; |
| 52 | s32 mFramesOnGround = 0; |
| 53 | al::CameraTicket* mCamera = nullptr; |
| 54 | al::ActorCameraTarget* mCameraTarget = nullptr; |
| 55 | Shine* mShineActor = nullptr; |
| 56 | sead::Vector3f* mShineMoveDir = nullptr; |
| 57 | bool mIsMoveShine = false; |
| 58 | sead::Vector3f mHitSensorPos = sead::Vector3f::zero; |
| 59 | al::JointSpringControllerHolder* mJointSpringControllerHolder = nullptr; |
| 60 | f32 mHeadRotator = 0.0f; |
| 61 | sead::Vector3f mInitialFront = sead::Vector3f::zero; |
| 62 | }; |
| 63 | |
| 64 | static_assert(sizeof(KuriboGirl) == 0x160); |
| 65 |