| 1 | #include "Scene/SceneObjFactory.h" |
|---|---|
| 2 | |
| 3 | #include "Library/Scene/ISceneObj.h" |
| 4 | #include "Library/Scene/SceneObjHolder.h" |
| 5 | |
| 6 | static al::ISceneObj* sceneObjCreator(s32 id) { |
| 7 | // TODO |
| 8 | return nullptr; |
| 9 | } |
| 10 | |
| 11 | al::SceneObjHolder* SceneObjFactory::createSceneObjHolder() { |
| 12 | return new al::SceneObjHolder(&sceneObjCreator, SceneObjID_Max); |
| 13 | } |
| 14 |