| 1 | #pragma once |
| 2 | |
| 3 | #include "Library/Message/IUseMessageSystem.h" |
| 4 | #include "Library/Nerve/NerveStateBase.h" |
| 5 | |
| 6 | namespace al { |
| 7 | class LayoutInitInfo; |
| 8 | class Scene; |
| 9 | class SimpleLayoutAppearWaitEnd; |
| 10 | class MessageSystem; |
| 11 | class WindowConfirm; |
| 12 | } // namespace al |
| 13 | class CommonVerticalList; |
| 14 | class ; |
| 15 | class GameConfigData; |
| 16 | class GameDataHolder; |
| 17 | class InputSeparator; |
| 18 | class ; |
| 19 | class WindowConfirmData; |
| 20 | |
| 21 | class StageSceneStateOption : public al::HostStateBase<al::Scene>, public al::IUseMessageSystem { |
| 22 | public: |
| 23 | (const char*, al::Scene*, const al::LayoutInitInfo&, FooterParts*, |
| 24 | GameDataHolder*, bool); |
| 25 | |
| 26 | void updateConfigDataInfo(const GameConfigData*); |
| 27 | void killAllLayouts(); |
| 28 | void init() override; |
| 29 | void appear() override; |
| 30 | void kill() override; |
| 31 | bool isModeSelectEnd() const; |
| 32 | s32 getSelectedFileId() const; |
| 33 | bool isChangeLanguage() const; |
| 34 | void exeOptionTop(); |
| 35 | void (const al::Nerve*, SimpleLayoutMenu*, CommonVerticalList*); |
| 36 | void exeModeSelectSelecting(); |
| 37 | void (const al::Nerve*, SimpleLayoutMenu*, CommonVerticalList*); |
| 38 | void (const al::Nerve*, SimpleLayoutMenu*, CommonVerticalList*); |
| 39 | void exeModeSelectSelectingByHelp(); |
| 40 | void exeModeSelectConfirmYesNo(); |
| 41 | void exeModeSelectConfirmEnd(); |
| 42 | void exeConfig(); |
| 43 | void endConfig(); |
| 44 | void exeDataManager(); |
| 45 | void exeSaveDataSelecting(); |
| 46 | void updateSaveDataInfo(bool); |
| 47 | void exeSaveDataConfirmYesNo(); |
| 48 | void exeSaveDataSaving(); |
| 49 | void exeSaveDataSaved(); |
| 50 | void exeLoadDataSelecting(); |
| 51 | void exeLoadDataConfirmNg(); |
| 52 | void exeLoadDataConfirmYesNo(); |
| 53 | void exeLoadDataSaving(); |
| 54 | void exeDeleteDataSelecting(); |
| 55 | void exeDeleteDataConfirmNg(); |
| 56 | void exeDeleteDataConfirmYesNo(); |
| 57 | void exeDeleteDataDeleting(); |
| 58 | void exeDeleteDataDeleted(); |
| 59 | void exeLanguageSetting(); |
| 60 | void exeLanguageSettingConfirmYesNo(); |
| 61 | void exeWaitEndDecideAnim(); |
| 62 | void exeWaitEndDecideAnimAndAutoSave(); |
| 63 | void exeWaitEndAutoSave(); |
| 64 | void exeClose(); |
| 65 | void (const al::Nerve*, SimpleLayoutMenu*, CommonVerticalList*); |
| 66 | |
| 67 | const al::MessageSystem* getMessageSystem() const override; |
| 68 | |
| 69 | const char* getLanguage() const { return mLanguage; }; |
| 70 | |
| 71 | void set_51(bool isTrue) { field_51 = isTrue; } |
| 72 | |
| 73 | bool isLoadData() const { return mIsLoadData; } |
| 74 | |
| 75 | private: |
| 76 | void* field_28; |
| 77 | void* field_30; |
| 78 | void* field_38; |
| 79 | char* field_40; |
| 80 | char* field_48; |
| 81 | bool field_50; |
| 82 | bool field_51; |
| 83 | FooterParts* ; |
| 84 | void* field_60; |
| 85 | SimpleLayoutMenu* field_68; |
| 86 | CommonVerticalList* field_70; |
| 87 | al::SimpleLayoutAppearWaitEnd* field_78; |
| 88 | CommonVerticalList* field_80; |
| 89 | SimpleLayoutMenu* field_88; |
| 90 | CommonVerticalList* field_90; |
| 91 | al::SimpleLayoutAppearWaitEnd* field_98; |
| 92 | FooterParts* field_a0; |
| 93 | SimpleLayoutMenu* field_a8; |
| 94 | CommonVerticalList* mCtrlSettingsList; |
| 95 | SimpleLayoutMenu* field_b8; |
| 96 | CommonVerticalList* field_c0; |
| 97 | SimpleLayoutMenu* field_c8; |
| 98 | void* field_d0; |
| 99 | WindowConfirmData* field_d8; |
| 100 | SimpleLayoutMenu* field_e0; |
| 101 | CommonVerticalList* field_e8; |
| 102 | void* field_f0; |
| 103 | void* field_f8; |
| 104 | void* field_100; |
| 105 | void* field_108; |
| 106 | void* field_110; |
| 107 | void* field_118; |
| 108 | void* field_120; |
| 109 | void* field_128; |
| 110 | void* field_130; |
| 111 | void* field_138; |
| 112 | s32 field_140; |
| 113 | s32 field_144; |
| 114 | SimpleLayoutMenu* field_148; |
| 115 | FooterParts* field_150; |
| 116 | CommonVerticalList* field_158; |
| 117 | al::WindowConfirm* field_160; |
| 118 | const char* mLanguage; |
| 119 | al::Scene* mScene; |
| 120 | GameDataHolder* mGameDataHolder; |
| 121 | bool mIsLoadData; |
| 122 | al::MessageSystem* mMessageSystem; |
| 123 | InputSeparator* mInputSeperator; |
| 124 | }; |
| 125 | |