| 1 | #include "Sequence/WorldResourceLoader.h" |
| 2 | |
| 3 | #include <thread/seadThread.h> |
| 4 | |
| 5 | #include "Library/Base/StringUtil.h" |
| 6 | #include "Library/File/FileUtil.h" |
| 7 | #include "Library/Memory/HeapUtil.h" |
| 8 | #include "Library/Resource/ResourceHolder.h" |
| 9 | #include "Library/Yaml/ByamlIter.h" |
| 10 | #include "Library/Yaml/ByamlUtil.h" |
| 11 | |
| 12 | const s32 priority = sead::Thread::cDefaultPriority; |
| 13 | |
| 14 | // for some reason tools/check doesn't show this? |
| 15 | WorldResourceLoader::WorldResourceLoader(GameDataHolder* dataHolder) : mDataHolder(dataHolder) { |
| 16 | using WorldResourceLoaderFunctor = |
| 17 | al::FunctorV0M<WorldResourceLoader*, void (WorldResourceLoader::*)()>; |
| 18 | |
| 19 | mWorldResourceLoader = new al::AsyncFunctorThread( |
| 20 | "WorldResourceLoader" , WorldResourceLoaderFunctor{this, &WorldResourceLoader::loadResource}, |
| 21 | priority, 0x100000, sead::CoreId::cMain); |
| 22 | } |
| 23 | |
| 24 | WorldResourceLoader::~WorldResourceLoader() { |
| 25 | mIsCancelled = true; |
| 26 | mCurLoadCount = 0; |
| 27 | |
| 28 | if (mWorldResourceLoader) { |
| 29 | delete mWorldResourceLoader; |
| 30 | mWorldResourceLoader = nullptr; |
| 31 | } |
| 32 | |
| 33 | tryDestroyWorldResource(); |
| 34 | } |
| 35 | |
| 36 | // void WorldResourceLoader::loadResource() {} |
| 37 | |
| 38 | void WorldResourceLoader::cancelLoadWorldResource() { |
| 39 | mIsCancelled = true; |
| 40 | mCurLoadCount = 0; |
| 41 | } |
| 42 | |
| 43 | void WorldResourceLoader::tryDestroyWorldResource() { |
| 44 | if (mWorldResourceHeap) { |
| 45 | bool isUseSpecialHeap; |
| 46 | |
| 47 | if (mCapWorldHeap) { |
| 48 | al::removeResourceCategory("ワールド常駐" ); |
| 49 | mCapWorldHeap->destroy(); |
| 50 | mCapWorldHeap = nullptr; |
| 51 | al::removeNamedHeap(heapName: "WorldResourceCap" ); |
| 52 | isUseSpecialHeap = false; |
| 53 | } else { |
| 54 | isUseSpecialHeap = true; |
| 55 | } |
| 56 | |
| 57 | if (mWaterfallWorldHeap) { |
| 58 | al::removeResourceCategory("ホーム常駐[Waterfall]" ); |
| 59 | mWaterfallWorldHeap->destroy(); |
| 60 | mWaterfallWorldHeap = nullptr; |
| 61 | al::removeNamedHeap(heapName: "WorldResourceWaterfall" ); |
| 62 | } |
| 63 | |
| 64 | al::destroyWorldResourceHeap(removeCategory: isUseSpecialHeap); |
| 65 | mWorldResourceHeap = nullptr; |
| 66 | mLoadWorldId = -1; |
| 67 | } |
| 68 | |
| 69 | al::resetCurrentCategoryName(); |
| 70 | } |
| 71 | |
| 72 | bool WorldResourceLoader::requestLoadWorldHomeStageResource(s32 loadWorldId, s32 scenario) { |
| 73 | if (mWaterfallWorldHeap) |
| 74 | return false; |
| 75 | if (!isEndLoadWorldResource()) |
| 76 | return false; |
| 77 | if (mLoadWorldId == loadWorldId) |
| 78 | return false; |
| 79 | if (!al::tryGetBymlFromArcName("SystemData/WorldList" , "WorldResource" )) |
| 80 | return false; |
| 81 | if (!mWaterfallWorldHeap) |
| 82 | tryDestroyWorldResource(); |
| 83 | |
| 84 | if (loadWorldId || scenario != 1) { |
| 85 | if (!mWorldResourceHeap) { |
| 86 | al::createWorldResourceHeap(useCategory: true); |
| 87 | mWorldResourceHeap = al::getWorldResourceHeap(); |
| 88 | } |
| 89 | } else { |
| 90 | al::createWorldResourceHeap(useCategory: false); |
| 91 | |
| 92 | mWorldResourceHeap = al::getWorldResourceHeap(); |
| 93 | |
| 94 | mCapWorldHeap = |
| 95 | sead::FrameHeap::create(size: 0x1F400000, name: "ワールド常駐[帽子]" , parent: mWorldResourceHeap, 8, |
| 96 | direction: sead::Heap::HeapDirection::cHeapDirection_Forward, false); |
| 97 | al::addNamedHeap(heap: mCapWorldHeap, heapName: "WorldResourceCap" ); |
| 98 | |
| 99 | mWaterfallWorldHeap = |
| 100 | sead::FrameHeap::create(size: 0, name: "ワールド常駐[滝]" , parent: mWorldResourceHeap, 8, |
| 101 | direction: sead::Heap::HeapDirection::cHeapDirection_Reverse, false); |
| 102 | al::addResourceCategory("ホーム常駐[Waterfall]" , 512, mWaterfallWorldHeap); |
| 103 | al::addNamedHeap(heap: mWaterfallWorldHeap, heapName: "WorldResourceWaterfall" ); |
| 104 | |
| 105 | al::addResourceCategory("ワールド常駐" , 512, mCapWorldHeap); |
| 106 | } |
| 107 | |
| 108 | if (loadWorldId < 0) |
| 109 | return false; |
| 110 | |
| 111 | mScenarioNo = scenario; |
| 112 | mIsScenarioRes = true; |
| 113 | unkInt3 = 0; |
| 114 | unkPtr4 = nullptr; |
| 115 | unkPtr5 = nullptr; |
| 116 | requestLoadWorldResourceCommon(loadWorldId); |
| 117 | return true; |
| 118 | } |
| 119 | |
| 120 | bool WorldResourceLoader::isEndLoadWorldResource() const { |
| 121 | return mWorldResourceLoader->isDone(); |
| 122 | } |
| 123 | |
| 124 | void WorldResourceLoader::requestLoadWorldResourceCommon(s32 loadWorldId) { |
| 125 | mLoadWorldId = loadWorldId; |
| 126 | mIsCancelled = false; |
| 127 | mWorldResourceLoader->start(); |
| 128 | } |
| 129 | |
| 130 | bool WorldResourceLoader::requestLoadWorldResource(s32 loadWorldId) { |
| 131 | if (!isEndLoadWorldResource()) |
| 132 | return false; |
| 133 | |
| 134 | mIsScenarioRes = false; |
| 135 | requestLoadWorldResourceCommon(loadWorldId); |
| 136 | return true; |
| 137 | } |
| 138 | |
| 139 | // unused func |
| 140 | void WorldResourceLoader::createResourcePlayer() {} |
| 141 | |
| 142 | void WorldResourceLoader::tryDestroyWorldResourceOnlyCap() { |
| 143 | if (mWorldResourceHeap) { |
| 144 | if (mCapWorldHeap) { |
| 145 | al::removeResourceCategory("ワールド常駐" ); |
| 146 | mCapWorldHeap->destroy(); |
| 147 | mCapWorldHeap = nullptr; |
| 148 | al::removeNamedHeap(heapName: "WorldResourceCap" ); |
| 149 | } |
| 150 | al::addResourceCategory("ワールド常駐" , 512, mWorldResourceHeap); |
| 151 | mLoadWorldId = -1; |
| 152 | } |
| 153 | al::clearFileLoaderEntry(); |
| 154 | al::resetCurrentCategoryName(); |
| 155 | } |
| 156 | |
| 157 | f32 WorldResourceLoader::calcLoadPercent() const { |
| 158 | if (mCurLoadCount >= mMaxLoadCount) |
| 159 | return 101.0f; |
| 160 | else |
| 161 | return (mCurLoadCount * 100.0f) / mMaxLoadCount; |
| 162 | } |
| 163 | |
| 164 | s32 WorldResourceLoader::getLoadWorldId() const { |
| 165 | return mLoadWorldId; |
| 166 | } |
| 167 | |
| 168 | al::Resource* WorldResourceLoader::tryLoadResource(const char* resPath, const char* ext, |
| 169 | const char* category) { |
| 170 | if (ext) { |
| 171 | if (category) |
| 172 | return al::findOrCreateResourceCategory(path: resPath, category, ext); |
| 173 | return al::findOrCreateResource(path: resPath, ext); |
| 174 | } else { |
| 175 | return al::findOrCreateResource(path: resPath, ext: nullptr); |
| 176 | } |
| 177 | } |
| 178 | |
| 179 | void WorldResourceLoader::loadWorldResource(s32 loadWorldId, s32 scenario, bool isScenarioResources, |
| 180 | const char* resourceCategory) { |
| 181 | nn::os::GetSystemTick(); |
| 182 | nn::os::GetSystemTick(); |
| 183 | |
| 184 | u8* bymlData = al::tryGetBymlFromArcName("SystemData/WorldList" , "WorldResource" ); |
| 185 | |
| 186 | al::ByamlIter worldResourceIter(bymlData); |
| 187 | al::ByamlIter loadWorldIter; |
| 188 | al::getByamlIterByIndex(&loadWorldIter, worldResourceIter, loadWorldId); |
| 189 | al::ByamlIter resourceListIter; |
| 190 | |
| 191 | if (isScenarioResources) { |
| 192 | if (!al::tryGetByamlIterByKey(&resourceListIter, loadWorldIter, |
| 193 | al::StringTmp<32>("Scenario%d" , scenario).cstr())) |
| 194 | return; |
| 195 | } else { |
| 196 | al::getByamlIterByKey(&resourceListIter, loadWorldIter, "WorldResource" ); |
| 197 | } |
| 198 | |
| 199 | s32 resSize = resourceListIter.getSize(); |
| 200 | mMaxLoadCount = resSize; |
| 201 | |
| 202 | for (s32 i = 0; i < resSize; i++) { |
| 203 | al::ByamlIter resEntry; |
| 204 | resourceListIter.tryGetIterByIndex(iter: &resEntry, index: i); |
| 205 | |
| 206 | const char* resName = nullptr; |
| 207 | const char* resExt = nullptr; |
| 208 | resEntry.tryGetStringByKey(string: &resName, key: "Name" ); |
| 209 | resEntry.tryGetStringByKey(string: &resExt, key: "Ext" ); |
| 210 | |
| 211 | tryLoadResource(resPath: resName, ext: resExt, category: resourceCategory); |
| 212 | |
| 213 | if (mIsCancelled) |
| 214 | return; |
| 215 | |
| 216 | mCurLoadCount = i; |
| 217 | } |
| 218 | |
| 219 | mCurLoadCount = mMaxLoadCount; |
| 220 | } |
| 221 | |
| 222 | f32 WorldResourceLoader::calcWorldResourceHeapSize() const { |
| 223 | return ((mWorldResourceHeap->getSize() - mWorldResourceHeap->getFreeSize()) * 0.00097656f) * |
| 224 | 0.00097656f; |
| 225 | } |
| 226 | |