Super Mario Odyssey | Docs
  1. Pages
  2. Namespaces
  1. Classes
  2. Files

PlayerPainPartsKeeper class
#include </OdysseyDecomp/src/Player/PlayerPainPartsKeeper.h>

Contents

  • Reference
    • Constructors, destructors, conversion operators
    • Public functions

Constructors, destructors, conversion operators

PlayerPainPartsKeeper(const al::LiveActor*, const PlayerCostumeInfo*)

Public functions

void update()
void updateNeedle()
void resetPosition()
auto isEnableNosePain() const -> bool
auto isInvalidNoseDynamics() const -> bool
void createNoseNeedle(const PlayerModelHolder*, const al::ActorInitInfo&)
void appearNeedle()
Tab / T to search, Esc to close
…

Search for symbols, directories, files, pages or modules. You can omit any prefix from the symbol or file path; adding a : or / suffix lists all members of given symbol or directory.

Use ↓ / ↑ to navigate through the list, Enter to go. Tab autocompletes common prefix, you can copy a link to the result using ⌘ L while ⌘ M produces a Markdown link.

Sorry, nothing was found.

    Super Mario Odyssey Docs. Created with Doxygen 1.8.20 and m.css.