al::FarDistanceDitherAnimator class

Base classes

class DitherAnimator

Public static functions

static auto tryCreate(LiveActor*, const Resource*, const char*) -> FarDistanceDitherAnimator*

Public functions

void update() pure virtual
void show() virtual
auto isValidNearClip() const -> bool virtual
auto getNerveKeeper() const -> NerveKeeper* virtual
void initNerve(const Nerve* nerve, s32 stateCount)
void updateNerve()

Function documentation

void al::FarDistanceDitherAnimator::update() pure virtual

void al::FarDistanceDitherAnimator::show() virtual

bool al::FarDistanceDitherAnimator::isValidNearClip() const virtual

NerveKeeper* al::FarDistanceDitherAnimator::getNerveKeeper() const virtual

void al::FarDistanceDitherAnimator::initNerve(const Nerve* nerve, s32 stateCount)

void al::FarDistanceDitherAnimator::updateNerve()