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al::ActorSceneInfo struct
#include </OdysseyDecomp/lib/al/Library/LiveActor/ActorSceneInfo.h>

Contents

  • Reference
    • Constructors, destructors, conversion operators
    • Public variables

Constructors, destructors, conversion operators

ActorSceneInfo()

Public variables

AreaObjDirector* areaObjDirector
CameraDirector* cameraDirector
ClippingDirector* clippingDirector
CollisionDirector* collisionDirector
DemoDirector* demoDirector
GameDataHolderBase* gameDataHolder
GravityHolder* gravityHolder
ItemDirectorBase* itemDirector
NatureDirector* natureDirector
const GamePadSystem* gamePadSystem
PadRumbleDirector* padRumbleDirector
PlayerHolder* playerHolder
SceneObjHolder* sceneObjHolder
SceneStopCtrl* sceneStopCtrl
SceneMsgCtrl* sceneMsgCtrl
ScreenCoverCtrl* screenCoverCtrl
ShadowDirector* shadowDirector
ModelGroup* modelGroup
GraphicsSystemInfo* graphicsSystemInfo
ModelDrawBufferCounter* modelDrawBufferCounter
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