ActorSceneInfo struct
Constructors, destructors, conversion operators
Public variables
- AreaObjDirector* areaObjDirector
- CameraDirector* cameraDirector
- ClippingDirector* clippingDirector
- CollisionDirector* collisionDirector
- DemoDirector* demoDirector
- GameDataHolderBase* gameDataHolder
- GravityHolder* gravityHolder
- ItemDirectorBase* itemDirector
- NatureDirector* natureDirector
- const GamePadSystem* gamePadSystem
- PadRumbleDirector* padRumbleDirector
- PlayerHolder* playerHolder
- SceneObjHolder* sceneObjHolder
- SceneStopCtrl* sceneStopCtrl
- SceneMsgCtrl* sceneMsgCtrl
- ScreenCoverCtrl* screenCoverCtrl
- ShadowDirector* shadowDirector
- ModelGroup* modelGroup
- GraphicsSystemInfo* graphicsSystemInfo
- ModelDrawBufferCounter* modelDrawBufferCounter