| 1 | #pragma once |
| 2 | |
| 3 | #include <math/seadVector.h> |
| 4 | |
| 5 | namespace al { |
| 6 | class LiveActor; |
| 7 | class LayoutActor; |
| 8 | class PadRumbleDirector; |
| 9 | |
| 10 | struct PadRumbleParam { |
| 11 | PadRumbleParam(f32 near = 0.0f, f32 far = 3000.0f, f32 volumeLeft = 1.0f, |
| 12 | f32 volumeRight = 1.0f, f32 pitchLeft = 1.0f, f32 pitchRight = 1.0f, s32 _18 = 0, |
| 13 | bool isUseController = false, bool _1d = false) |
| 14 | : near(near), far(far), volumeLeft(volumeLeft), volumeRight(volumeRight), |
| 15 | pitchLeft(pitchLeft), pitchRight(pitchRight), field_18(_18), |
| 16 | isUseController(isUseController), field_1d(_1d) {} |
| 17 | |
| 18 | void setVolumeByBalance(f32 balance); |
| 19 | |
| 20 | f32 near; |
| 21 | f32 far; |
| 22 | f32 volumeLeft; |
| 23 | f32 volumeRight; |
| 24 | f32 pitchLeft; |
| 25 | f32 pitchRight; |
| 26 | s32 field_18; |
| 27 | bool isUseController; |
| 28 | bool field_1d; |
| 29 | }; |
| 30 | |
| 31 | } // namespace al |
| 32 | |
| 33 | namespace alPadRumbleFunction { |
| 34 | al::PadRumbleDirector* getPadRumbleDirector(const al::LiveActor* actor); |
| 35 | al::PadRumbleDirector* getPadRumbleDirector(const al::LayoutActor* layoutActor); |
| 36 | void startPadRumble(al::PadRumbleDirector* director, const sead::Vector3f& position, |
| 37 | const char* name, f32 near, f32 far, s32 port = -1); |
| 38 | void startPadRumbleWithParam(al::PadRumbleDirector* director, const sead::Vector3f& position, |
| 39 | const char* name, const al::PadRumbleParam& rumbleParam, |
| 40 | s32 port = -1); |
| 41 | void startPadRumble(const al::LiveActor* actor, const char* name, f32 near, f32 far, s32 port = -1); |
| 42 | void startPadRumblePos(const al::LiveActor* actor, const sead::Vector3f& position, const char* name, |
| 43 | f32 near, f32 far, s32 port = -1); |
| 44 | void startPadRumbleWithParam(const al::LiveActor* actor, const sead::Vector3f& position, |
| 45 | const char* name, const al::PadRumbleParam& rumbleParam, |
| 46 | s32 port = -1); |
| 47 | void startPadRumbleNo3D(al::PadRumbleDirector* director, const char* name, s32 port = -1); |
| 48 | void startPadRumbleNo3DWithParam(al::PadRumbleDirector* director, const char* name, |
| 49 | const al::PadRumbleParam& rumbleParam, s32 port = -1); |
| 50 | void startPadRumbleNo3DWithParam(al::PadRumbleDirector* director, const char* name, f32 volumeLeft, |
| 51 | f32 volumeRight, f32 pitchLeft, f32 pitchRight, s32 port = -1); |
| 52 | void startPadRumbleNo3D(const al::LiveActor* actor, const char* name, s32 port = -1); |
| 53 | void startPadRumbleNo3DWithParam(const al::LiveActor* actor, const char* name, |
| 54 | const al::PadRumbleParam& rumbleParam, s32 port = -1); |
| 55 | void startPadRumbleNo3DWithParam(const al::LiveActor* actor, const char* name, f32 volumeLeft, |
| 56 | f32 volumeRight, f32 pitchLeft, f32 pitchRight, s32 port = -1); |
| 57 | void stopPadRumbleOneTime(al::PadRumbleDirector* director, const char* name, s32 port = -1); |
| 58 | void stopPadRumbleOneTime(const al::LiveActor* actor, const char* name, s32 port = -1); |
| 59 | void startPadRumbleLoop(al::PadRumbleDirector* director, const char* name, |
| 60 | const sead::Vector3f* position, f32 near, f32 far, s32 port = -1); |
| 61 | void startPadRumbleLoopWithParam(al::PadRumbleDirector* director, const char* name, |
| 62 | const sead::Vector3f* position, |
| 63 | const al::PadRumbleParam& rumbleParam, s32 port = -1); |
| 64 | void startPadRumbleLoop(const al::LiveActor* actor, const char* name, |
| 65 | const sead::Vector3f* position, f32 near, f32 far, s32 port = -1); |
| 66 | void startPadRumbleLoopWithParam(const al::LiveActor* actor, const char* name, |
| 67 | const sead::Vector3f* position, |
| 68 | const al::PadRumbleParam& rumbleParam, s32 port = -1); |
| 69 | void startPadRumbleLoopNo3D(const al::LiveActor* actor, const char* name, |
| 70 | const sead::Vector3f* position, s32 port = -1); |
| 71 | void startPadRumbleLoopNo3DWithParam(al::PadRumbleDirector* director, const char* name, |
| 72 | const sead::Vector3f* position, |
| 73 | const al::PadRumbleParam& rumbleParam, s32 port = -1); |
| 74 | void startPadRumbleLoopNo3DWithParam(const al::LiveActor* actor, const char* name, |
| 75 | const sead::Vector3f* position, |
| 76 | const al::PadRumbleParam& rumbleParam, s32 port = -1); |
| 77 | void stopPadRumbleLoop(al::PadRumbleDirector* director, const char* name, |
| 78 | const sead::Vector3f* position, s32 port = -1); |
| 79 | void stopPadRumbleLoop(const al::LiveActor* actor, const char* name, const sead::Vector3f* position, |
| 80 | s32 port = -1); |
| 81 | bool checkIsAlivePadRumbleLoop(al::PadRumbleDirector* director, const char* name, |
| 82 | const sead::Vector3f* position, s32 port = -1); |
| 83 | bool checkIsAlivePadRumbleLoop(const al::LiveActor* actor, const char* name, |
| 84 | const sead::Vector3f* position, s32 port = -1); |
| 85 | void startPadRumbleLoopControlable(const al::LiveActor* actor, const char* name, |
| 86 | const sead::Vector3f* position, s32 port = -1); |
| 87 | void changePadRumbleLoopVolmue(const al::LiveActor* actor, const char* name, |
| 88 | const sead::Vector3f* position, f32 volumeLeft, f32 volumeRight, |
| 89 | s32 port = -1); |
| 90 | void changePadRumbleLoopVolmueEaseInRange(const al::LiveActor* actor, const char* name, |
| 91 | const sead::Vector3f* position, f32 time, f32 startTime, |
| 92 | f32 stopTime, f32 volumeLeft, f32 volumeRight, |
| 93 | s32 port = -1); |
| 94 | void changePadRumbleLoopPitch(const al::LiveActor* actor, const char* name, |
| 95 | const sead::Vector3f* position, f32 pitchLeft, f32 pitchRight, |
| 96 | s32 port = -1); |
| 97 | void startPadRumbleDirectValue(const al::LiveActor* actor, f32 a, f32 b, f32 c, f32 d, f32 e, f32 f, |
| 98 | s32 port = -1); |
| 99 | void stopPadRumbleDirectValue(const al::LiveActor* actor, s32 port = -1); |
| 100 | void startPadRumbleWithVolume(const al::LiveActor* actor, const char* name, f32 volumeLeft, |
| 101 | f32 volumeRight, s32 port = -1); |
| 102 | void startPadRumbleWithVolume(al::PadRumbleDirector* director, const char* name, f32 volumeLeft, |
| 103 | f32 volumeRight, s32 port = -1); |
| 104 | void makePadRumbleParamNearFarVolume(al::PadRumbleParam* rumbleParam, f32 near, f32 far, |
| 105 | f32 volume); |
| 106 | void makePadRumbleParamNearFarVolumeLR(al::PadRumbleParam* rumbleParam, f32 near, f32 far, |
| 107 | f32 volumeLeft, f32 volumeRight); |
| 108 | void makePadRumbleParamNearFarVolumePitch(al::PadRumbleParam* rumbleParam, f32 near, f32 far, |
| 109 | f32 volume, f32 pitch); |
| 110 | void makePadRumbleParamNearFarVolumePitchLR(al::PadRumbleParam* rumbleParam, f32 near, f32 far, |
| 111 | f32 volumeLeft, f32 volumeRight, f32 pitchLeft, |
| 112 | f32 pitchRight); |
| 113 | } // namespace alPadRumbleFunction |
| 114 | |