| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/Effect/EffectSystemInfo.h" |
| 4 | |
| 5 | namespace agl { |
| 6 | class DrawContext; |
| 7 | } |
| 8 | |
| 9 | namespace sead { |
| 10 | class Heap; |
| 11 | } |
| 12 | |
| 13 | namespace al { |
| 14 | class CameraDirector; |
| 15 | class EffectCameraHolder; |
| 16 | class EffectEnvParam; |
| 17 | class EffectLayoutDrawer; |
| 18 | class EffectShaderHolder; |
| 19 | class EffectSystemInfo; |
| 20 | class ExecuteDirector; |
| 21 | class GraphicsSystemInfo; |
| 22 | |
| 23 | class EffectSystem { |
| 24 | public: |
| 25 | static EffectSystem* initializeSystem(agl::DrawContext*, sead::Heap*); |
| 26 | |
| 27 | EffectSystem(); |
| 28 | |
| 29 | void initScene(); |
| 30 | void startScene(ExecuteDirector*); |
| 31 | void endScene(); |
| 32 | void endInit(); |
| 33 | void setCameraDirector(CameraDirector*); |
| 34 | void setGraphicsSystemInfo(const GraphicsSystemInfo*); |
| 35 | |
| 36 | void set_69(bool val) { _69 = val; } |
| 37 | |
| 38 | EffectSystemInfo* getEffectSystemInfo() { return &mEffectSystemInfo; } |
| 39 | |
| 40 | const EffectSystemInfo* getEffectSystemInfo() const { return &mEffectSystemInfo; } |
| 41 | |
| 42 | private: |
| 43 | sead::Heap* mHeap; |
| 44 | EffectSystemInfo mEffectSystemInfo; |
| 45 | EffectCameraHolder* mEffectCameraHolder; |
| 46 | s32 mExecutorSize; |
| 47 | void* mExecutorList; |
| 48 | s32 mResourcePathSize; |
| 49 | s32 mResourcePathCapacity; |
| 50 | const char** mResourcePaths; |
| 51 | void* filler[3]; |
| 52 | bool _68; |
| 53 | bool _69; |
| 54 | bool _6a; |
| 55 | void* filler2[99]; |
| 56 | s32 mEffectLayoutDrawerSize; |
| 57 | EffectLayoutDrawer** mEffectLayoutDrawerList; |
| 58 | EffectShaderHolder* mEffectShaderHolder; |
| 59 | void* filler3[4]; |
| 60 | agl::DrawContext* mDrawContext; |
| 61 | EffectEnvParam* mEffectEnvParam; |
| 62 | void* filler4; |
| 63 | }; |
| 64 | |
| 65 | static_assert(sizeof(EffectSystem) == 0x3d8); |
| 66 | |
| 67 | } // namespace al |
| 68 |