| 1 | #pragma once |
| 2 | |
| 3 | #include <prim/seadSafeString.h> |
| 4 | |
| 5 | namespace al { |
| 6 | class ByamlIter; |
| 7 | class LiveActor; |
| 8 | class ActorResource; |
| 9 | struct ActorInitInfo; |
| 10 | class ParameterIo; |
| 11 | class Resource; |
| 12 | |
| 13 | bool isExistModelResource(const LiveActor*); |
| 14 | bool isExistAnimResource(const LiveActor*); |
| 15 | void tryGetAnimResource(const LiveActor*); |
| 16 | bool isExistModelResourceYaml(const LiveActor*, const char*, const char*); |
| 17 | void getModelResource(const LiveActor*); |
| 18 | bool isExistAnimResourceYaml(const LiveActor*, const char*, const char*); |
| 19 | void getAnimResource(const LiveActor*); |
| 20 | bool isExistModelOrAnimResourceYaml(const LiveActor*, const char*, const char*); |
| 21 | u8* getModelResourceYaml(const LiveActor*, const char*, const char*); |
| 22 | u8* getAnimResourceYaml(const LiveActor*, const char*, const char*); |
| 23 | u8* getModelOrAnimResourceYaml(const LiveActor*, const char*, const char*); |
| 24 | u8* getMapPartsResourceYaml(const ActorInitInfo&, const char*); |
| 25 | u8* tryGetMapPartsResourceYaml(const ActorInitInfo&, const char*); |
| 26 | void tryMakeInitFileName(sead::BufferedSafeString*, const Resource*, const char*, const char*, |
| 27 | const char*); |
| 28 | void tryGetSuffixIter(ByamlIter*, const Resource*, const char*, const char*); |
| 29 | void tryGetInitFileIterAndName(ByamlIter*, sead::BufferedSafeString*, const Resource*, const char*, |
| 30 | const char*, const char*); |
| 31 | void tryGetActorInitFileIterAndName(ByamlIter*, sead::BufferedSafeString*, const Resource*, |
| 32 | const char*, const char*); |
| 33 | bool tryGetActorInitFileIter(ByamlIter*, const Resource*, const char*, const char*); |
| 34 | bool tryGetActorInitFileIterAndName(ByamlIter*, sead::BufferedSafeString*, const LiveActor*, |
| 35 | const char*, const char*); |
| 36 | bool tryGetActorInitFileIter(ByamlIter*, const LiveActor*, const char*, const char*); |
| 37 | bool tryGetActorInitFileName(sead::BufferedSafeString*, const Resource*, const char*, const char*); |
| 38 | bool tryGetActorInitFileName(sead::BufferedSafeString*, const ActorResource*, const char*, |
| 39 | const char*); |
| 40 | bool tryGetActorInitFileName(sead::BufferedSafeString*, const LiveActor*, const char*, const char*); |
| 41 | bool tryGetActorInitFileSuffixName(sead::BufferedSafeString*, const Resource*, const char*, |
| 42 | const char*); |
| 43 | bool tryGetActorInitFileSuffixName(sead::BufferedSafeString*, const LiveActor*, const char*, |
| 44 | const char*); |
| 45 | const char* tryGetActorInitFileSuffixName(const LiveActor*, const char*, const char*); |
| 46 | const char* tryGetActorInitFileSuffixName(const Resource*, const char*, const char*); |
| 47 | void initParameterIoAsActorInfo(ParameterIo*, const LiveActor*, const char*, const char*); |
| 48 | void initParameterIoAndLoad(ParameterIo*, const LiveActor*, const char*, const char*); |
| 49 | } // namespace al |
| 50 | |