1#pragma once
2
3#include "Library/Anim/DitherAnimator.h"
4
5namespace al {
6class LiveActor;
7class Resource;
8
9class FarDistanceDitherAnimator : public DitherAnimator {
10public:
11 static FarDistanceDitherAnimator* tryCreate(LiveActor*, const Resource*, const char*);
12};
13
14} // namespace al
15