| 1 | #include "Layout/FilterFly.h" |
| 2 | |
| 3 | #include "Library/Layout/LayoutActionFunction.h" |
| 4 | #include "Library/Layout/LayoutActorUtil.h" |
| 5 | #include "Library/Layout/LayoutInitInfo.h" |
| 6 | #include "Library/Math/MathUtil.h" |
| 7 | #include "Library/Nerve/NerveSetupUtil.h" |
| 8 | #include "Library/Nerve/NerveUtil.h" |
| 9 | |
| 10 | namespace { |
| 11 | NERVE_IMPL(FilterFly, Wait); |
| 12 | NERVE_IMPL(FilterFly, WaitEnd); |
| 13 | NERVE_IMPL(FilterFly, Move); |
| 14 | |
| 15 | NERVES_MAKE_NOSTRUCT(FilterFly, Wait, WaitEnd, Move); |
| 16 | } // namespace |
| 17 | |
| 18 | const sead::Vector2f sStartingPosition = {600.0f, -300.0f}; |
| 19 | |
| 20 | FilterFly::FilterFly(const char* name, const al::LayoutInitInfo& info, const char* suffix) |
| 21 | : al::LayoutActor(name) { |
| 22 | al::initLayoutActor(this, info, "FilterFly" , suffix); |
| 23 | initNerve(&Wait, 0); |
| 24 | al::setPaneLocalTrans(this, "RootPane" , sStartingPosition); |
| 25 | kill(); |
| 26 | } |
| 27 | |
| 28 | void FilterFly::exeWait() { |
| 29 | if (al::isFirstStep(user: this)) |
| 30 | al::startAction(layout: this, actionName: "Wait" , paneName: 0); |
| 31 | if (al::isGreaterStep(user: this, step: 180)) |
| 32 | al::setNerve(user: this, nerve: &WaitEnd); |
| 33 | } |
| 34 | |
| 35 | void FilterFly::exeWaitEnd() {} |
| 36 | |
| 37 | void FilterFly::exeMove() { |
| 38 | if (al::isFirstStep(user: this)) |
| 39 | al::startAction(layout: this, actionName: "Loop" , paneName: 0); |
| 40 | |
| 41 | sead::Vector2f currentPos = {al::getLocalTrans(this).x, al::getLocalTrans(this).y}; |
| 42 | sead::Vector2f direction = mTargetPos - currentPos; |
| 43 | |
| 44 | f32 len = direction.length(); |
| 45 | if (!(len > 15.0f)) { |
| 46 | al::setNerve(user: this, nerve: &Wait); |
| 47 | return; |
| 48 | } |
| 49 | |
| 50 | if (al::tryNormalizeOrZero(vec: &direction)) { |
| 51 | mVelocity += direction * 0.9f; |
| 52 | currentPos += mVelocity; |
| 53 | al::setPaneLocalTrans(this, "RootPane" , currentPos); |
| 54 | |
| 55 | f32 angleY = al::calcAngleDegree(a: direction, b: sead::Vector2f::ey); |
| 56 | |
| 57 | al::setPaneLocalRotate( |
| 58 | this, "RootPane" , |
| 59 | {0, 0, al::calcAngleDegree(a: direction, b: sead::Vector2f::ex) < 90.0f ? -angleY : angleY}); |
| 60 | } |
| 61 | mVelocity *= 0.98f; |
| 62 | } |
| 63 | |
| 64 | void FilterFly::move(const sead::Vector2f& target) { |
| 65 | mTargetPos.set(target); |
| 66 | if (!al::isNerve(user: this, nerve: &Move)) |
| 67 | return al::setNerve(user: this, nerve: &Move); |
| 68 | } |
| 69 | |
| 70 | bool FilterFly::isWaitEnd() const { |
| 71 | return al::isNerve(user: this, nerve: &WaitEnd); |
| 72 | } |
| 73 | |