1#include "Player/PlayerJudgeForceLand.h"
2
3#include "Player/PlayerTrigger.h"
4#include "Util/JudgeUtil.h"
5
6PlayerJudgeForceLand::PlayerJudgeForceLand(const IJudge* judgeLongFall,
7 const PlayerTrigger* trigger)
8 : mJudgeLongFall(judgeLongFall), mTrigger(trigger) {}
9
10bool PlayerJudgeForceLand::judge() const {
11 return rs::isJudge(judge: mJudgeLongFall) || mTrigger->isOn(PlayerTrigger::EActionTrigger_val11);
12}
13