| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/Scene/ISceneObj.h" |
| 4 | |
| 5 | namespace al { |
| 6 | class LayoutActor; |
| 7 | class LayoutInitInfo; |
| 8 | } // namespace al |
| 9 | class DecideIconLayout; |
| 10 | |
| 11 | class HintPhotoLayoutHolder : public al::ISceneObj { |
| 12 | public: |
| 13 | HintPhotoLayoutHolder(); |
| 14 | void init(const al::LayoutInitInfo& initInfo); |
| 15 | bool isInit() const; |
| 16 | const al::LayoutActor* getPhotoLayout() const; |
| 17 | DecideIconLayout* getDecideIcon() const; |
| 18 | |
| 19 | const char* getSceneObjName() const { return "ヒント写真レイアウト保持"; } |
| 20 | |
| 21 | private: |
| 22 | al::LayoutActor* mLayoutActor = nullptr; |
| 23 | DecideIconLayout* mDecideIconLayout = nullptr; |
| 24 | }; |
| 25 |