1#include "System/GameDataHolderAccessor.h"
2
3#include "Library/Scene/SceneObjHolder.h"
4#include "Library/Scene/SceneObjUtil.h"
5
6#include "System/GameDataHolder.h"
7
8GameDataHolderAccessor::GameDataHolderAccessor(const al::IUseSceneObjHolder* holder) {
9 mData = al::getSceneObj<GameDataHolder>(user: holder);
10}
11
12GameDataHolderAccessor::GameDataHolderAccessor(const al::SceneObjHolder* holder) {
13 mData = holder->getObj<GameDataHolder>();
14}
15