| 1 | #include "Util/ItemGenerator.h" |
| 2 | |
| 3 | #include <math/seadVectorCalcCommon.h> |
| 4 | |
| 5 | #include "Library/Item/ItemUtil.h" |
| 6 | #include "Library/LiveActor/ActorInitInfo.h" |
| 7 | #include "Library/LiveActor/ActorInitUtil.h" |
| 8 | #include "Library/LiveActor/ActorPoseUtil.h" |
| 9 | #include "Library/LiveActor/LiveActor.h" |
| 10 | #include "Library/Math/MathUtil.h" |
| 11 | |
| 12 | #include "Enemy/KuriboMini.h" |
| 13 | #include "Util/ItemUtil.h" |
| 14 | |
| 15 | ItemGenerator::ItemGenerator() {} |
| 16 | |
| 17 | ItemGenerator::ItemGenerator(al::LiveActor* creator, const al::ActorInitInfo& info) |
| 18 | : mCreator(creator) { |
| 19 | initLinkShine(creator, info, isAppearAbove: false); |
| 20 | } |
| 21 | |
| 22 | void ItemGenerator::initLinkShine(al::LiveActor* creator, const al::ActorInitInfo& info, |
| 23 | bool isAppearAbove) { |
| 24 | mCreator = creator; |
| 25 | mItemType = rs::getItemType(info); |
| 26 | |
| 27 | if (isShine()) { |
| 28 | mLinkShine = rs::tryInitLinkShine(info, name: "ShineActor" , linkIndex: 0); |
| 29 | } else if (rs::isItemTypeKuriboMini(out: &mKuriboMiniCount, type: mItemType)) { |
| 30 | mKuriboMiniArray = new KuriboMini*[mKuriboMiniCount]; |
| 31 | for (s32 i = 0; i < mKuriboMiniCount; i++) { |
| 32 | mKuriboMiniArray[i] = new KuriboMini("マメクリボー[アイテム]" ); |
| 33 | al::initCreateActorNoPlacementInfo(actor: mKuriboMiniArray[i], initInfo: info); |
| 34 | mKuriboMiniArray[i]->makeActorDead(); |
| 35 | } |
| 36 | } else { |
| 37 | rs::tryInitItemByPlacementInfo(actor: mCreator, info, isAppearAbove); |
| 38 | } |
| 39 | } |
| 40 | |
| 41 | void ItemGenerator::initNoLinkShine(al::LiveActor* creator, const al::ActorInitInfo& info, |
| 42 | bool isAppearAbove) { |
| 43 | mCreator = creator; |
| 44 | mItemType = rs::getItemType(info); |
| 45 | |
| 46 | if (isShine()) { |
| 47 | mLinkShine = rs::initShineByPlacementInfo(info); |
| 48 | } else if (rs::isItemTypeKuriboMini(out: &mKuriboMiniCount, type: mItemType)) { |
| 49 | mKuriboMiniArray = new KuriboMini*[mKuriboMiniCount]; |
| 50 | for (s32 i = 0; i < mKuriboMiniCount; i++) { |
| 51 | mKuriboMiniArray[i] = new KuriboMini("マメクリボー[アイテム]" ); |
| 52 | al::initCreateActorNoPlacementInfo(actor: mKuriboMiniArray[i], initInfo: info); |
| 53 | mKuriboMiniArray[i]->makeActorDead(); |
| 54 | } |
| 55 | } else { |
| 56 | rs::tryInitItemByPlacementInfo(actor: mCreator, info, isAppearAbove); |
| 57 | } |
| 58 | } |
| 59 | |
| 60 | void ItemGenerator::initHintPhotoShine(al::LiveActor* creator, const al::ActorInitInfo& info) { |
| 61 | mCreator = creator; |
| 62 | mItemType = rs::ItemType::Shine; |
| 63 | mLinkShine = rs::tryInitLinkShineHintPhoto(info, name: "ShineActor" , linkIndex: 0); |
| 64 | } |
| 65 | |
| 66 | void ItemGenerator::createShineEffectInsideObject(const al::ActorInitInfo& info) { |
| 67 | rs::createShineEffectInsideObject(shine: mLinkShine, actor: mCreator, info); |
| 68 | } |
| 69 | |
| 70 | bool ItemGenerator::tryUpdateHintTransIfExistShine() { |
| 71 | const sead::Vector3f& trans = al::getTrans(actor: mCreator); |
| 72 | return tryUpdateHintTransIfExistShine(trans); |
| 73 | } |
| 74 | |
| 75 | bool ItemGenerator::tryUpdateHintTransIfExistShine(const sead::Vector3f& trans) { |
| 76 | if (!mLinkShine || mGeneratedItemCount > 0) |
| 77 | return false; |
| 78 | |
| 79 | rs::updateHintTrans(shine: mLinkShine, trans); |
| 80 | return true; |
| 81 | } |
| 82 | |
| 83 | void generateKuribos(KuriboMini** kuriboMiniArray, s32 kuriboMiniCount, al::LiveActor* creator, |
| 84 | const sead::Vector3f& front) { |
| 85 | sead::Vector3f up = sead::Vector3f(0.0f, 1.0f, 0.0f); |
| 86 | al::verticalizeVec(out: &up, vertical: front, vec: up); |
| 87 | |
| 88 | if (!al::tryNormalizeOrZero(out: &up)) |
| 89 | al::calcDirVerticalAny(&up, front); |
| 90 | |
| 91 | for (s32 i = 0; i < kuriboMiniCount; i++) { |
| 92 | sead::Vector3f frontDir = front; |
| 93 | al::rotateVectorDegree(&frontDir, frontDir, up, |
| 94 | al::normalize(x: i, min: 0, max: kuriboMiniCount) * 360.0f); |
| 95 | al::normalize(vec: &frontDir); |
| 96 | |
| 97 | sead::Quatf quat = sead::Quatf::unit; |
| 98 | al::makeQuatFrontUp(outQuat: &quat, front: frontDir, up); |
| 99 | al::updatePoseQuat(actor: kuriboMiniArray[i], quat); |
| 100 | |
| 101 | sead::Vector3f pos = sead::Vector3f(0.0f, 0.0f, 150.0f); |
| 102 | pos.rotate(q: quat); |
| 103 | |
| 104 | al::setTrans(actor: kuriboMiniArray[i], trans: al::getTrans(actor: creator) - pos); |
| 105 | kuriboMiniArray[i]->appearPopBack(); |
| 106 | } |
| 107 | } |
| 108 | |
| 109 | bool ItemGenerator::isEnableGenerateByCount(s32 count) const { |
| 110 | return mGeneratedItemCount < count; |
| 111 | } |
| 112 | |
| 113 | void ItemGenerator::generate(const sead::Vector3f& pos, const sead::Quatf& quat) { |
| 114 | if (isNone()) |
| 115 | return; |
| 116 | |
| 117 | KuriboMini** kuriboMiniArray = mKuriboMiniArray; |
| 118 | if (mLinkShine) |
| 119 | rs::appearPopupShine(shine: mLinkShine, trans: pos); |
| 120 | else if (kuriboMiniArray) { |
| 121 | al::LiveActor* creator = mCreator; |
| 122 | s32 kuriboMiniCount = mKuriboMiniCount; |
| 123 | sead::Vector3f vec = sead::Vector3f(0.0f, 0.0f, 0.0f); |
| 124 | al::calcQuatFront(out: &vec, quat); |
| 125 | generateKuribos(kuriboMiniArray, kuriboMiniCount, creator, front: vec); |
| 126 | } else |
| 127 | al::appearItem(actor: mCreator, pos, quat, sensor: nullptr); |
| 128 | |
| 129 | mGeneratedItemCount++; |
| 130 | } |
| 131 | |
| 132 | void ItemGenerator::generate(const sead::Vector3f& pos, const sead::Vector3f& vec) { |
| 133 | if (isNone()) |
| 134 | return; |
| 135 | |
| 136 | KuriboMini** kuriboMiniArray = mKuriboMiniArray; |
| 137 | |
| 138 | if (mLinkShine) |
| 139 | rs::appearPopupShine(shine: mLinkShine, trans: pos); |
| 140 | else if (kuriboMiniArray) |
| 141 | generateKuribos(kuriboMiniArray: mKuriboMiniArray, kuriboMiniCount: mKuriboMiniCount, creator: mCreator, front: vec); |
| 142 | else |
| 143 | al::appearItem(actor: mCreator, pos, vec, sensor: nullptr); |
| 144 | |
| 145 | mGeneratedItemCount++; |
| 146 | } |
| 147 | |
| 148 | bool ItemGenerator::tryGenerate(const sead::Vector3f& pos, const sead::Quatf& quat, s32 count) { |
| 149 | if (isNone() || !isEnableGenerateByCount(count)) |
| 150 | return false; |
| 151 | |
| 152 | generate(pos, quat); |
| 153 | return true; |
| 154 | } |
| 155 | |
| 156 | bool ItemGenerator::tryGenerate(const sead::Vector3f& pos, const sead::Vector3f& vec, s32 count) { |
| 157 | if (isNone() || !isEnableGenerateByCount(count)) |
| 158 | return false; |
| 159 | |
| 160 | generate(pos, vec); |
| 161 | return true; |
| 162 | } |
| 163 | |
| 164 | bool ItemGenerator::isNone() const { |
| 165 | return mItemType == rs::ItemType::None; |
| 166 | } |
| 167 | |
| 168 | bool ItemGenerator::isShine() const { |
| 169 | return mItemType == rs::ItemType::Shine; |
| 170 | } |
| 171 | |
| 172 | bool ItemGenerator::isLifeUp() const { |
| 173 | return mItemType == rs::ItemType::LifeUpItem || mItemType == rs::ItemType::LifeMaxUpItem; |
| 174 | } |
| 175 | |
| 176 | bool ItemGenerator::isLifeMaxUp() const { |
| 177 | return mItemType == rs::ItemType::LifeMaxUpItem; |
| 178 | } |
| 179 | |
| 180 | bool ItemGenerator::isCoin() const { |
| 181 | return mItemType == rs::ItemType::Coin; |
| 182 | } |
| 183 | |
| 184 | bool ItemGenerator::isCoinBlow() const { |
| 185 | return mItemType == rs::ItemType::CoinBlow; |
| 186 | } |
| 187 | |
| 188 | bool ItemGenerator::isCoinStackBound() const { |
| 189 | return mItemType == rs::ItemType::CoinStackBound; |
| 190 | } |
| 191 | |
| 192 | bool ItemGenerator::isKuriboMini3() const { |
| 193 | return mItemType == rs::ItemType::KuriboMini3; |
| 194 | } |
| 195 | |
| 196 | bool ItemGenerator::isKuriboMini8() const { |
| 197 | return mItemType == rs::ItemType::KuriboMini8; |
| 198 | } |
| 199 | |