PlayerJudgeTalkGround class

Base classes

class IJudge
class al::HioNode

Constructors, destructors, conversion operators

PlayerJudgeTalkGround(const al::LiveActor* playerActor, const IPlayerModelChanger* playerModelChanger, const PlayerHackKeeper* playerHackKeeper, const PlayerCarryKeeper* playerCarryKeeper, const IUsePlayerCollision* playerCollider, const PlayerInput* playerInput, const PlayerConst* playerConst, const PlayerStateWait* playerStateWait)

Public functions

void reset() override
void update() override
auto judge() const -> bool override