al::CameraPoserFixLook class

Base classes

class CameraPoser

Public types

enum class ActiveState: s32 { Start = 0, Active = 1, End = 2 }
enum class CameraInterpoleStepType: s32 { Undefined = -1, ByStep = 0, ByCameraDistance = 1 }

Constructors, destructors, conversion operators

CameraPoserFixLook(const LiveActor* actor)

Public functions

void init() override
void start(const CameraStartInfo& startInfo) override
auto get_140() -> sead::Vector3f*
auto getAreaObjDirector() const -> AreaObjDirector* override
void initByPlacementObj(const PlacementInfo& info) virtual
void endInit() virtual
void update() virtual
void end() virtual
void loadParam(const ByamlIter& iter) virtual
void makeLookAtCamera(sead::LookAtCamera* cam) const virtual
auto receiveRequestFromObject(const CameraObjectRequestInfo& info) -> bool virtual
auto isZooming() const -> bool virtual
auto isEnableRotateByPad() const -> bool virtual
void startSnapShotMode() virtual
void endSnapShotMode() virtual
auto getName() const -> const char* override
auto getCollisionDirector() const -> CollisionDirector* override
auto getNerveKeeper() const -> NerveKeeper* override
auto getAudioKeeper() const -> AudioKeeper* override
auto getRailRider() const -> RailRider* override
void load(const ByamlIter& iter) virtual
void movement() virtual
void calcCameraPose(sead::LookAtCamera* cam) const virtual
auto requestTurnToDirection(const CameraTurnInfo* info) -> bool virtual
void appear(const CameraStartInfo& startInfo)
auto receiveRequestFromObjectCore(const CameraObjectRequestInfo& objRequestInfo) -> bool
auto isInterpoleByCameraDistance() const -> bool
auto isInterpoleEaseOut() const -> bool
auto isEndInterpoleByStep() const -> bool
auto isFirstCalc() const -> bool
void initNerve(const Nerve* nerve, s32 maxStates)
void initArrowCollider(CameraArrowCollider* arrowCollider)
void initAudioKeeper(const char* name)
void initRail(const PlacementInfo& placementInfo)
void initLocalInterpole()
void initLookAtInterpole(f32)
void initOrthoProjectionParam()
void tryInitAreaLimitter(const PlacementInfo& placementInfo)
auto tryCalcOrthoProjectionInfo(OrthoProjectionInfo* projectionInfo) const -> bool
void makeLookAtCameraPrev(sead::LookAtCamera* cam) const
void makeLookAtCameraPost(sead::LookAtCamera* cam) const
void makeLookAtCameraLast(sead::LookAtCamera* cam) const
void makeLookAtCameraCollide(sead::LookAtCamera* cam) const
auto getEndInterpoleStep() const -> s32
auto getInterpoleStep() const -> s32
void setInterpoleStep(s32 step)
void setInterpoleEaseOut()
void resetInterpoleStep()
void startSnapShotModeCore()
void endSnapShotModeCore()
auto getFovyDegree() const -> f32
auto getSceneFovyDegree() const -> f32
auto getInputHolder() const -> CameraInputHolder*
auto getTargetHolder() const -> CameraTargetHolder*
auto getFlagCtrl() const -> CameraFlagCtrl*
auto getPosition() const -> const sead::Vector3f&
auto getTargetTrans() const -> const sead::Vector3f&
auto getCameraUp() const -> const sead::Vector3f&
auto getViewMtx() const -> const sead::Matrix34f&
auto getViewInfo() const -> CameraViewInfo*
void setPosition(const sead::Vector3f& vec)
void setTargetTrans(const sead::Vector3f& vec)
void setCameraUp(const sead::Vector3f& vec)
void setViewMtx(const sead::Matrix34f& mtx)
void setFovyDegree(f32 fovy)

Protected variables

const char* mPoserName
ActiveState mActiveState
sead::Vector3f mPosition
sead::Vector3f mTargetTrans
sead::Vector3f mCameraUp
f32 mFovyDegree
f32 _64
sead::Matrix34f mViewMtx
bool _98
CameraPoserSceneInfo* mSceneInfo
CameraViewInfo* mViewInfo
CameraPoserFlag* mPoserFlag
CameraVerticalAbsorber* mVerticalAbsorber
CameraAngleCtrlInfo* mAngleCtrlInfo
CameraAngleSwingInfo* mAngleSwingInfo
CameraArrowCollider* mArrowCollider
CameraOffsetCtrlPreset* mOffsetCtrlPreset
LocalInterpole* mLocalInterpole
LookAtInterpole* mLookAtInterpole
CameraParamMoveLimit* mParamMoveLimit
CameraTargetAreaLimitter* mTargetAreaLimitter
GyroCameraCtrl* mGyroCtrl
SnapShotCameraCtrl* mSnapShotCtrl
AudioKeeper* mAudioKeeper
NerveKeeper* mNerveKeeper
RailKeeper* mRailKeeper
CameraInterpoleParam* mActiveInterpoleParam
CameraInterpoleStep* mEndInterpoleParam
OrthoProjectionParam* mOrthoProjectionParam

Enum documentation

enum class al::CameraPoserFixLook::ActiveState: s32

enum class al::CameraPoserFixLook::CameraInterpoleStepType: s32

Function documentation

AreaObjDirector* al::CameraPoserFixLook::getAreaObjDirector() const override

void al::CameraPoserFixLook::initByPlacementObj(const PlacementInfo& info) virtual

void al::CameraPoserFixLook::endInit() virtual

void al::CameraPoserFixLook::update() virtual

void al::CameraPoserFixLook::end() virtual

void al::CameraPoserFixLook::loadParam(const ByamlIter& iter) virtual

void al::CameraPoserFixLook::makeLookAtCamera(sead::LookAtCamera* cam) const virtual

bool al::CameraPoserFixLook::receiveRequestFromObject(const CameraObjectRequestInfo& info) virtual

bool al::CameraPoserFixLook::isZooming() const virtual

bool al::CameraPoserFixLook::isEnableRotateByPad() const virtual

void al::CameraPoserFixLook::startSnapShotMode() virtual

void al::CameraPoserFixLook::endSnapShotMode() virtual

const char* al::CameraPoserFixLook::getName() const override

CollisionDirector* al::CameraPoserFixLook::getCollisionDirector() const override

NerveKeeper* al::CameraPoserFixLook::getNerveKeeper() const override

AudioKeeper* al::CameraPoserFixLook::getAudioKeeper() const override

RailRider* al::CameraPoserFixLook::getRailRider() const override

void al::CameraPoserFixLook::load(const ByamlIter& iter) virtual

void al::CameraPoserFixLook::movement() virtual

void al::CameraPoserFixLook::calcCameraPose(sead::LookAtCamera* cam) const virtual

bool al::CameraPoserFixLook::requestTurnToDirection(const CameraTurnInfo* info) virtual

void al::CameraPoserFixLook::appear(const CameraStartInfo& startInfo)

bool al::CameraPoserFixLook::receiveRequestFromObjectCore(const CameraObjectRequestInfo& objRequestInfo)

bool al::CameraPoserFixLook::isInterpoleByCameraDistance() const

bool al::CameraPoserFixLook::isInterpoleEaseOut() const

bool al::CameraPoserFixLook::isEndInterpoleByStep() const

bool al::CameraPoserFixLook::isFirstCalc() const

void al::CameraPoserFixLook::initNerve(const Nerve* nerve, s32 maxStates)

void al::CameraPoserFixLook::initArrowCollider(CameraArrowCollider* arrowCollider)

void al::CameraPoserFixLook::initAudioKeeper(const char* name)

void al::CameraPoserFixLook::initRail(const PlacementInfo& placementInfo)

void al::CameraPoserFixLook::initLocalInterpole()

void al::CameraPoserFixLook::initLookAtInterpole(f32)

void al::CameraPoserFixLook::initOrthoProjectionParam()

void al::CameraPoserFixLook::tryInitAreaLimitter(const PlacementInfo& placementInfo)

bool al::CameraPoserFixLook::tryCalcOrthoProjectionInfo(OrthoProjectionInfo* projectionInfo) const

void al::CameraPoserFixLook::makeLookAtCameraPrev(sead::LookAtCamera* cam) const

void al::CameraPoserFixLook::makeLookAtCameraPost(sead::LookAtCamera* cam) const

void al::CameraPoserFixLook::makeLookAtCameraLast(sead::LookAtCamera* cam) const

void al::CameraPoserFixLook::makeLookAtCameraCollide(sead::LookAtCamera* cam) const

s32 al::CameraPoserFixLook::getEndInterpoleStep() const

s32 al::CameraPoserFixLook::getInterpoleStep() const

void al::CameraPoserFixLook::setInterpoleStep(s32 step)

void al::CameraPoserFixLook::setInterpoleEaseOut()

void al::CameraPoserFixLook::resetInterpoleStep()

void al::CameraPoserFixLook::startSnapShotModeCore()

void al::CameraPoserFixLook::endSnapShotModeCore()

f32 al::CameraPoserFixLook::getFovyDegree() const

f32 al::CameraPoserFixLook::getSceneFovyDegree() const

CameraInputHolder* al::CameraPoserFixLook::getInputHolder() const

CameraTargetHolder* al::CameraPoserFixLook::getTargetHolder() const

CameraFlagCtrl* al::CameraPoserFixLook::getFlagCtrl() const

const sead::Vector3f& al::CameraPoserFixLook::getPosition() const

const sead::Vector3f& al::CameraPoserFixLook::getTargetTrans() const

const sead::Vector3f& al::CameraPoserFixLook::getCameraUp() const

const sead::Matrix34f& al::CameraPoserFixLook::getViewMtx() const

CameraViewInfo* al::CameraPoserFixLook::getViewInfo() const

void al::CameraPoserFixLook::setPosition(const sead::Vector3f& vec)

void al::CameraPoserFixLook::setTargetTrans(const sead::Vector3f& vec)

void al::CameraPoserFixLook::setCameraUp(const sead::Vector3f& vec)

void al::CameraPoserFixLook::setViewMtx(const sead::Matrix34f& mtx)

void al::CameraPoserFixLook::setFovyDegree(f32 fovy)

Variable documentation

const char* al::CameraPoserFixLook::mPoserName protected

ActiveState al::CameraPoserFixLook::mActiveState protected

sead::Vector3f al::CameraPoserFixLook::mPosition protected

sead::Vector3f al::CameraPoserFixLook::mTargetTrans protected

sead::Vector3f al::CameraPoserFixLook::mCameraUp protected

f32 al::CameraPoserFixLook::mFovyDegree protected

f32 al::CameraPoserFixLook::_64 protected

sead::Matrix34f al::CameraPoserFixLook::mViewMtx protected

bool al::CameraPoserFixLook::_98 protected

CameraPoserSceneInfo* al::CameraPoserFixLook::mSceneInfo protected

CameraViewInfo* al::CameraPoserFixLook::mViewInfo protected

CameraPoserFlag* al::CameraPoserFixLook::mPoserFlag protected

CameraVerticalAbsorber* al::CameraPoserFixLook::mVerticalAbsorber protected

CameraAngleCtrlInfo* al::CameraPoserFixLook::mAngleCtrlInfo protected

CameraAngleSwingInfo* al::CameraPoserFixLook::mAngleSwingInfo protected

CameraArrowCollider* al::CameraPoserFixLook::mArrowCollider protected

CameraOffsetCtrlPreset* al::CameraPoserFixLook::mOffsetCtrlPreset protected

LocalInterpole* al::CameraPoserFixLook::mLocalInterpole protected

LookAtInterpole* al::CameraPoserFixLook::mLookAtInterpole protected

CameraParamMoveLimit* al::CameraPoserFixLook::mParamMoveLimit protected

GyroCameraCtrl* al::CameraPoserFixLook::mGyroCtrl protected

SnapShotCameraCtrl* al::CameraPoserFixLook::mSnapShotCtrl protected

AudioKeeper* al::CameraPoserFixLook::mAudioKeeper protected

NerveKeeper* al::CameraPoserFixLook::mNerveKeeper protected

RailKeeper* al::CameraPoserFixLook::mRailKeeper protected

CameraInterpoleStep* al::CameraPoserFixLook::mEndInterpoleParam protected