TexturePool class
Constructors, destructors, conversion operators
- TexturePool(const TexturePool&) protected deleted
- TexturePool()
Public functions
-
auto Initialize(const MemoryPool*,
ptrdiff_
t, int) -> NVNboolean - void SetDebugLabel(const char*)
- void Finalize()
- void RegisterTexture(int, const Texture*, const TextureView*) const
- void RegisterImage(int, const Texture*, const TextureView*) const
- auto GetMemoryPool() const -> const MemoryPool*
-
auto GetMemoryOffset() const -> ptrdiff_
t - auto GetSize() const -> int
Protected functions
- auto operator=(const TexturePool&) -> const TexturePool& deleted
Protected variables
- char reserved