| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Player/IJudge.h" |
| 4 | |
| 5 | namespace al { |
| 6 | class LiveActor; |
| 7 | } |
| 8 | class IPlayerModelChanger; |
| 9 | class IUsePlayerFallDistanceCheck; |
| 10 | class PlayerBindKeeper; |
| 11 | class PlayerConst; |
| 12 | class PlayerHackKeeper; |
| 13 | |
| 14 | class PlayerJudgeLongFall : public IJudge { |
| 15 | public: |
| 16 | PlayerJudgeLongFall(const al::LiveActor* player, const PlayerConst* pConst, |
| 17 | const IUsePlayerFallDistanceCheck* fallDistanceCheck, |
| 18 | const PlayerHackKeeper* hackKeeper, const PlayerBindKeeper* bindKeeper, |
| 19 | const IPlayerModelChanger* modelChanger); |
| 20 | |
| 21 | void reset() override {} |
| 22 | |
| 23 | void update() override {} |
| 24 | |
| 25 | bool judge() const override; |
| 26 | |
| 27 | private: |
| 28 | const al::LiveActor* mPlayer; |
| 29 | const PlayerConst* mConst; |
| 30 | const IUsePlayerFallDistanceCheck* mFallDistanceCheck; |
| 31 | const PlayerHackKeeper* mHackKeeper; |
| 32 | const PlayerBindKeeper* mBindKeeper; |
| 33 | const IPlayerModelChanger* mModelChanger; |
| 34 | }; |
| 35 | |
| 36 | static_assert(sizeof(PlayerJudgeLongFall) == 0x38); |
| 37 |